Difference between revisions of "Force Powers"

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'''NEW RULE: Channel the Force:''' You may Spend a Destiny Point to gain access to the Basic Effect of a Force Power you dont have, but meet the prerequisites for, however, any Force Power Check made in this way is made with one less Force Die.
 
'''NEW RULE: Channel the Force:''' You may Spend a Destiny Point to gain access to the Basic Effect of a Force Power you dont have, but meet the prerequisites for, however, any Force Power Check made in this way is made with one less Force Die.
  
[[Battle Meditation]] - No Change <br>
+
'''UPDATE''' - All Force Powers should now have their updated Tree's Posted (these changes reflect the newly released Core Rulebook for Force and Destiny) - Character's have been updated to reflect these changes.
[[Bind]] (TK) - No Change <br>
+
 
[[Enhance]]  - No Change <br>
+
[[Battle Meditation]] - The ability to enhance your allies through the Force.<br>
[[Forsee]]  - No Change <br>
+
[[Bind]] (TK) - The Ability to Hold and Crush enemies.<br>
[[Heal/Harm]] - Updated with FFG Posted Tree <br>
+
[[Enhance]]  - The Ability to augment your body.<br>
[[Influence]]  - No Change <br>
+
[[Forsee]]  - The Ability to gain insight into the immediate future.<br>
[[Misdirect]]  - No Change <br>
+
[[Heal/Harm]] - The Ability to heal or inflict injury<br>
[[Move]] (TK)  - No Change <br>
+
[[Influence]]  - The Ability to influence the thoughts of others<br>
[[Protect/Unleash]]  - No Change <br>
+
[[Misdirect]]  - The Ability to confuse the perceptions of others<br>
[[Seek]]  - No Change <br>
+
[[Move]] (TK)  - The ability to move and throw objects<br>
[[Sense]]  - No Change <br>
+
[[Protect/Unleash]]  - The power to reduce or unleash damage<br>
 +
[[Seek]]  - The Ability to locate objects and enhance senses<br>
 +
[[Sense]]  - The ability to sense the ebbs and flows of the Force<br>
 
[[Technosorcery]] - New Force Power <br>
 
[[Technosorcery]] - New Force Power <br>
 
[[Control Beasts]] - New Force Power <br>
 
[[Control Beasts]] - New Force Power <br>

Revision as of 07:53, 3 August 2015

Much like the Talents presented in the Specialization of Careers, Force Powers are arranged into Trees.

Over the next few weeks, I will be adding the Force Power Trees so that you all can see them and plan out your XP expenditures.

NEW RULE: Channel the Force: You may Spend a Destiny Point to gain access to the Basic Effect of a Force Power you dont have, but meet the prerequisites for, however, any Force Power Check made in this way is made with one less Force Die.

UPDATE - All Force Powers should now have their updated Tree's Posted (these changes reflect the newly released Core Rulebook for Force and Destiny) - Character's have been updated to reflect these changes.

Battle Meditation - The ability to enhance your allies through the Force.
Bind (TK) - The Ability to Hold and Crush enemies.
Enhance - The Ability to augment your body.
Forsee - The Ability to gain insight into the immediate future.
Heal/Harm - The Ability to heal or inflict injury
Influence - The Ability to influence the thoughts of others
Misdirect - The Ability to confuse the perceptions of others
Move (TK) - The ability to move and throw objects
Protect/Unleash - The power to reduce or unleash damage
Seek - The Ability to locate objects and enhance senses
Sense - The ability to sense the ebbs and flows of the Force
Technosorcery - New Force Power
Control Beasts - New Force Power