Force Powers

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Much like the Talents presented in the Specialization of Careers, Force Powers are arranged into Trees.

Over the next few weeks, I will be adding the Force Power Trees so that you all can see them and plan out your XP expenditures.

NEW RULE: Channel the Force: You may Spend a Destiny Point to gain access to the Basic Effect of a Force Power you dont have, but meet the prerequisites for, however, any Force Power Check made in this way is made with one less Force Die.

UPDATE - All Force Powers should now have their updated Tree's Posted (these changes reflect the newly released Core Rulebook for Force and Destiny) - Character's have been updated to reflect these changes.

Battle Meditation - The ability to enhance your allies through the Force.
Bind (TK) - The Ability to Hold and Crush enemies.
Enhance - The Ability to augment your body.
Forsee - The Ability to gain insight into the immediate future.
Heal/Harm - The Ability to heal or inflict injury
Influence - The Ability to influence the thoughts of others
Misdirect - The Ability to confuse the perceptions of others
Move (TK) - The ability to move and throw objects
Protect/Unleash - The power to reduce or unleash damage
Seek - The Ability to locate objects and enhance senses
Sense - The ability to sense the ebbs and flows of the Force
Technosorcery - New Force Power
Control Beasts - New Force Power