Difference between revisions of "Guildsfaith"

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==Orders==
 
==Orders==
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* '''Champions of the Vaults:''' Originally an order of dwarven warriors dedicated to the defense of dwarven Vaults - hidden sanctuaries where dwarven populations might retreat to in times of threat to their homes - the Champions have become the elite (and no longer exclusively dwarven) guardians of Guild interests. They often serve as bodyguards for Councilors, maintain patrols of the Stoneway to keep them safe and are the first line of defense for Gorum Midrath.

Revision as of 06:13, 2 February 2015

Location: Most of Rinhony
Though named for the Guilds in today's world, this sect got its origins in the mighty citadels of the dwarves. These were the gods worshiped by the dwarven kings of old and the clans who swore to them.

Theology

The Empyrean Gods are worshiped as:

  • Aermak Crownforge, the god of the forge and other smithcraft (Aevo)
  • Lysri Warmhearth, the goddess of the home and hall and homecrafts (Edyma)
  • Tishtyn Alemother, the goddess of brewing and foodcrafts (Ulandira)
  • Gwinla Spellwright, the goddess of spellcrafts (Aeldryn)
  • Barkom Coinsmith, the god of mercantilism and coincrafts (Aldinmure)
  • Lysdelle Runemother, the goddess of writing and wordcrafts (Kaedlah)
  • Mysthel Hallwright, the goddess of laws, construction and hallcrafts (Khoro)
  • The Empyrean gods who are not revered are Ildinmara, Xanayr, and Elbitara.

The Talion Gods are worshiped as:

  • Grimfist, the greedy god of avarice and selfishness (Augdos)
  • Ironscepter, the god of kingship and tyrrany (Makoryn)
  • Filthson, the god of disease and filth (Gildammar)
  • Spiltblood, the goddess of violence and war (and its attendant losses to profit) (The Red Lady)
  • The Two Thieves, the twin goddess and god of all forms of thievery (Varum and Iritsa)
  • The Talion Gods who are not revered are the Gaunt and Admaak'Raas

Rituals & Observances

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Hierarchy

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Orders

  • Champions of the Vaults: Originally an order of dwarven warriors dedicated to the defense of dwarven Vaults - hidden sanctuaries where dwarven populations might retreat to in times of threat to their homes - the Champions have become the elite (and no longer exclusively dwarven) guardians of Guild interests. They often serve as bodyguards for Councilors, maintain patrols of the Stoneway to keep them safe and are the first line of defense for Gorum Midrath.