Difference between revisions of "Jack's Test Page"

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[[Star Wars: Malevolence of Mandalore]]
 
[[Star Wars: Malevolence of Mandalore]]
  
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==[[Star Wars Ability Benefits|Ability Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| Colony Kid || Survival 4, Mechanics 3 (Repair 1B) || +(half Survival) to Mechanics (Repair). +(half Survival) to Stamina.
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|-
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| Knowledge Focus || Knowledge 4 || Choose area of expertise; Education dice become Test dice.
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|-
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| Technophile || Mechanics 4 (Systems 2B, Repair 2B) || Ignore penalties for lacking proper tools. Spend a Destiny to use Mechanics for any other Ability (Specialty still applies)
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|-
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| Trailblazer || Mechanics 4 (Piloting 3B) || Add Cunning total to astrogation rolls
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|-
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| Twilighter || Knowledge 3 (Streetwise 2B) || +(half Cunning) to Knowledge (Streetwise) tests. Subtitute Knowledge (Streetwise) for Survival (Orientation) to find way through dense urban environments.
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|-
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|}
  
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==[[Star Wars Fate Benefits|Fate Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Force Benefits|Force Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Heritage Benefits|Heritage Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Martial Benefits|Martial Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Lightsaber Form Benefits|Lightsaber Form Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Social Benefits|Social Benefits]]==
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{| class="wikitable" style="margin: 1em auto 1em auto;"
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! Quality || Requirements || Effects
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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| x || x || x
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|-
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|}
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==[[Star Wars Drawbacks|Drawbacks]]==
 
{| class="wikitable" style="margin: 1em auto 1em auto;"
 
{| class="wikitable" style="margin: 1em auto 1em auto;"
 
! Quality || Requirements || Effects
 
! Quality || Requirements || Effects

Revision as of 14:59, 12 April 2015

Header One

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  • Italicized Text
  • Bold Text
    • Both Italicized and Bolded

Thread Fate

Star Wars: Malevolence of Mandalore

Ability Benefits

Quality Requirements Effects
Colony Kid Survival 4, Mechanics 3 (Repair 1B) +(half Survival) to Mechanics (Repair). +(half Survival) to Stamina.
Knowledge Focus Knowledge 4 Choose area of expertise; Education dice become Test dice.
Technophile Mechanics 4 (Systems 2B, Repair 2B) Ignore penalties for lacking proper tools. Spend a Destiny to use Mechanics for any other Ability (Specialty still applies)
Trailblazer Mechanics 4 (Piloting 3B) Add Cunning total to astrogation rolls
Twilighter Knowledge 3 (Streetwise 2B) +(half Cunning) to Knowledge (Streetwise) tests. Subtitute Knowledge (Streetwise) for Survival (Orientation) to find way through dense urban environments.

Fate Benefits

Quality Requirements Effects
x x x
x x x
x x x
x x x
x x x

Force Benefits

Quality Requirements Effects
x x x
x x x
x x x
x x x
x x x

Heritage Benefits

Quality Requirements Effects
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x x x
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x x x

Martial Benefits

Quality Requirements Effects
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x x x
x x x
x x x
x x x

Lightsaber Form Benefits

Quality Requirements Effects
x x x
x x x
x x x
x x x
x x x

Social Benefits

Quality Requirements Effects
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x x x
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Drawbacks

Quality Requirements Effects
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x x x