Difference between revisions of "Known Cells of the Cult"

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(New page: The following is an incomplete list of the various Cells of the Cult of the Illuminated. These are the ones primarily known to the Inner Circle and the Training Camps. At any given time, a...)
 
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==Cells in the Scavenger Lands & East==
 
==Cells in the Scavenger Lands & East==
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* '''Nexus:''' One of the rare few places in Creation where the Cult does not operate in total secrecy, the Nexus Temple's population is over a hundred adherents, and a dozen priests. The Cult of Nexus is just another strange religion in the city of Nexus, and their priests are found right alongside the others, preaching to passersby on thoroughfares. Their message has won some favor in the squalid city, too. Many of its members proselytize and preach, distributing tracts about the Coming of Day in their distinctive yellow hemp robes. They sell bright morning, and often defend the downtrodden and weak from thieves and other bullies.
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** ''Temple:'' The Nexus Temple is based out of a set of joined and well-defended warehouses owned by the leader of the temple, Can Dance. Many of the full-time adherents of the temple, nearly sixty people in all, work here for nothing more than room and board, as they know that Can Dance's operations directly benefit the Cult. The Nexus Temple is defended not merely by its membership, but also by the mercenary companies Can Dance hires to guard her properties.
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** ''Leader:'' 
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===Minor Cells===
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* '''Thorns:''' There was once a temple located in Thorns. With the attack by the Mask of Winters, however, its population was destroyed, leaving behind a collection of doctrine scrolls, records and resources of the cell.
 
==Cells in the South==
 
==Cells in the South==
 
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Revision as of 16:41, 8 September 2011

The following is an incomplete list of the various Cells of the Cult of the Illuminated. These are the ones primarily known to the Inner Circle and the Training Camps. At any given time, any of these may be defunct due to exposure or violence, and others may have been established by splinter groups or members forced to flee other cells. Generally speaking, though, as long as a cell has a priest capable of praying to the Illuminated Heavens, it is a short time before the Masters of the Cult are aware of their presence.

Cells in the North

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Cells in the Scavenger Lands & East

  • Nexus: One of the rare few places in Creation where the Cult does not operate in total secrecy, the Nexus Temple's population is over a hundred adherents, and a dozen priests. The Cult of Nexus is just another strange religion in the city of Nexus, and their priests are found right alongside the others, preaching to passersby on thoroughfares. Their message has won some favor in the squalid city, too. Many of its members proselytize and preach, distributing tracts about the Coming of Day in their distinctive yellow hemp robes. They sell bright morning, and often defend the downtrodden and weak from thieves and other bullies.
    • Temple: The Nexus Temple is based out of a set of joined and well-defended warehouses owned by the leader of the temple, Can Dance. Many of the full-time adherents of the temple, nearly sixty people in all, work here for nothing more than room and board, as they know that Can Dance's operations directly benefit the Cult. The Nexus Temple is defended not merely by its membership, but also by the mercenary companies Can Dance hires to guard her properties.
    • Leader:

Minor Cells

  • Thorns: There was once a temple located in Thorns. With the attack by the Mask of Winters, however, its population was destroyed, leaving behind a collection of doctrine scrolls, records and resources of the cell.

Cells in the South

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Cells in the West

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Cells on the Blessed Isle

  • Lord's Crossing (Temple): The only real Cult cell on the Blessed Isle, the Lord's Crossing cell has found a great many adherents with the anger and fear that come of so many deaths of loved ones in the Tepet Legions. Recruiters are happy to explain that with the coming of the Illuminated Kingdom, the Dynasts will be made to pay for their neglect of the lives of their loved ones. Illuminated thieves and raiders hit the ample trade that comes through Lord's Crossing.
    • Temple: The temple itself is located in the old White Egg Marble Mine, and many of its live-in adherents are residents of the mining camp and miners themselves. All initiates to the White Egg temple bear criss-crossing scars that identify them and their rank in the local cell.
    • Leader: Solander Kaj is a mine overseer who turned to a life of fencing, fixing and organized crime after a mining accident left him crippled. He now regrets his past activities, which contributed to the Cycle of Night, and now uses his contacts and skills to the benefit of the Cult. He bought a nearly-played out mine a number of years ago, and uses it to disguise his true income and the activities of the Cult. He has overseen the passage of at least one Shining One from out of Lord's Crossing.
    • Allied Gods: There are a few local allied gods who are part of the Illuminated Heavens, notably Turning Point, a minor god of stoneworking and masonry, Stone of Clouds, a god of white marble and Unintended Wealth, a god of the discovery of unexpected veins of gemstone.

Minor Cells

  • Sion (Ally): Though not even truly a cell, the city of Sion has an ally of the Cult - Oak, the leader of the city's guardians. The son of one of the Sidereals of the Cult, Oak assists them out of devotion to his father...and because of the services of the Three Peerless Courtesans. He has a priest of the Cult in his number, and when the White Egg temple needs his help, they send him a book of poetry encoded in doctrinal code.
    • Allied Gods: Sion's infamous prostitute goddesses, the Three Peerless Courtesans are old adherents of the Gold Faction. They once occupied much more important positions in Heaven, under Solar rule, and would like to do so again. So, they assist where they may, including by keeping Oak more than content with sexual favors.