Difference between revisions of "SW Ships Weapons"

From OakthorneWiki
Jump to navigationJump to search
(New page: '''Book Resources:''' AoRCore (Age of Rebellion Core Book) '''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if addin...)
 
Line 1: Line 1:
'''Book Resources:''' AoRCore (Age of Rebellion Core Book)
+
'''Book Resources:''' AoRCore (Age of Rebellion Core Book) • LbE (Lead by Example)
  
 
'''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.
 
'''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.
Line 52: Line 52:
 
|3-10
 
|3-10
 
|AoRCore240
 
|AoRCore240
 +
 +
|-
 +
|Flak Cannon (light)
 +
|Close
 +
|5
 +
|3
 +
|Blast 4, Slow-Firing 1, Vicious 3
 +
|6000cr/5
 +
|4-10
 +
|LbE53
 +
 +
|-
 +
|Flak Cannon (medium)
 +
|Short
 +
|5
 +
|3
 +
|Blast 4, Slow-Firing 1, Vicious 4
 +
|8000cr/6
 +
|5-10
 +
|LbE53
 +
 +
|-
 +
|Flak Cannon (heavy)
 +
|Short
 +
|6
 +
|3
 +
|Blast 5, Slow-Firing 2, Vicious 5
 +
|10,000cr/7
 +
|6-10
 +
|LbE53
  
 
|-
 
|-
Line 204: Line 234:
  
 
|}
 
|}
 
  
 
|-
 
|-

Revision as of 08:30, 3 January 2018

Book Resources: AoRCore (Age of Rebellion Core Book) • LbE (Lead by Example)

Upgraded Weapons Attachments: Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.

Weapon Range Damage Crit Qualities Price/Rarity Silhouette Sourcebook
Auto-Blaster Close 3 5 Auto-fire 3000cr/3 2-10 AoRCore240
Blaster Cannon (light) Close 4 4 4000cr/2 2-10 AoRCore240
Blaster Cannon (heavy) Close 5 4 5000cr/3 2-10 AoRCore240
Concussion Missile Launcher Short 6 3 Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow-Firing 1 7500cr/5 3-10 AoRCore240
Flak Cannon (light) Close 5 3 Blast 4, Slow-Firing 1, Vicious 3 6000cr/5 4-10 LbE53
Flak Cannon (medium) Short 5 3 Blast 4, Slow-Firing 1, Vicious 4 8000cr/6 5-10 LbE53
Flak Cannon (heavy) Short 6 3 Blast 5, Slow-Firing 2, Vicious 5 10,000cr/7 6-10 LbE53
Ion Cannon (light) Close 5 4 Ion 5000cr/5 3-10 AoRCore240
Ion Cannon (medium) Short 6 4 Ion 6000cr/6 5-10 AoRCore240
Ion Cannon (heavy) Medium 7 4 Ion, Slow-Firing 1 7500cr/7 6-10 AoRCore240
Ion Cannon (battleship) Medium 9 4 Breach 3, Ion, Slow-Firing 2 10,000cr/8 8-10 AoRCore240
Laser Cannon (light) Close 5 3 5500cr/4 3-10 AoRCore240
Laser Cannon (medium) Close 6 3 7000cr/4 3-10 AoRCore240
Laser Cannon (heavy) Short 6 3 7500cr/5 4-10 AoRCore240
Proton Torpedo Launcher Short 8 2 Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1 9000cr/7R 3-10 AoRCore240
Quad Laser Cannon Close 5 3 Accurate 1, Linked 3 8000cr/6 4-10 AoRCore240
Tractor Beam (light) Close Tractor 2 6000cr/4 4-10 AoRCore240
Tractor Beam (medium) Short Tractor 4 8000cr/5 5-10 AoRCore240
Tractor Beam (heavy) Short Tractor 6 10,000cr/6 5-10 AoRCore240
Turbolaser (light) Medium 9 3 Breach 2, Slow-Firing 1 12,000cr/7R 5-10 AoRCore240
Turbolaser (medium) Long 10 3 Breach 3, Slow-Firing 1 15,000cr/7R 6-10 AoRCore240
Turbolaser (heavy) Long 11 3 Breach 4, Slow-Firing 2 20,000cr/8R 6-10 AoRCore240

|- |x |x |x |x |x |x |x |x