Difference between revisions of "SW Ships Weapons"

From OakthorneWiki
Jump to navigationJump to search
Line 1: Line 1:
'''Book Resources:''' AoRCore (Age of Rebellion Core Book) • LbE (Lead by Example)
+
'''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • LbE (Lead by Example)
  
 
'''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.
 
'''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.
Line 232: Line 232:
 
|6-10
 
|6-10
 
|AoRCore240, EoECore230
 
|AoRCore240, EoECore230
 +
 +
|-style="background:lightgrey"
 +
|colspan=10 | '''Missiles & Rockets'''
 +
 +
|-
 +
|Decoy
 +
|Short
 +
| –
 +
| –
 +
|Slow-Firing 1
 +
|400cr/6
 +
| –
 +
|DC61
 +
 +
|-
 +
|Jammer
 +
|Short
 +
| –
 +
| –
 +
|Guided 4, Slow-Firing 1
 +
|300cr/6
 +
| –
 +
|DC61
 +
 +
|-
 +
|Unguided Rocket
 +
|Short
 +
|5
 +
|3
 +
|Blast 3, Breach 3, Slow-Firing 1
 +
|300cr/4
 +
| –
 +
|DC61
 +
 +
|-style="background:lightgrey"
 +
|colspan=10 | '''Mini-Missiles & Mini-Rockets'''
 +
 +
|-
 +
|Concussion Mini-Missile
 +
|Short
 +
|4
 +
|4
 +
|Blast 2, Breach 2, Guided 3, Slow-Firing 1
 +
|400cr/5
 +
| –
 +
|DC61
 +
 +
|-
 +
|Jammer Mini-Missile
 +
|Close
 +
| –
 +
| –
 +
|Guided 4, Slow-Firing 1
 +
|400cr/6
 +
| –
 +
|DC61
 +
 +
|-
 +
|Unguided Mini-Rocket
 +
|Close
 +
|3
 +
|4
 +
|Blast 1, Breach 2, Slow-Firing
 +
|250cr/4
 +
| –
 +
|DC61
  
 
|}
 
|}
 +
 +
 +
  
 
|-
 
|-

Revision as of 10:53, 3 January 2018

Book Resources: AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • LbE (Lead by Example)

Upgraded Weapons Attachments: Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.

Weapon Range Damage Crit Qualities Price/Rarity Silhouette Sourcebook
Auto-Blaster Close 3 5 Auto-fire 3000cr/3 2-10 AoRCore240, EoECore230
Blaster Cannon (light) Close 4 4 4000cr/2 2-10 AoRCore240, EoECore230
Blaster Cannon (heavy) Close 5 4 5000cr/3 2-10 AoRCore240, EoECore230
Concussion Missile Launcher Short 6 3 Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow-Firing 1 7500cr/5 3-10 AoRCore240, EoECore230
Flak Cannon (light) Close 5 3 Blast 4, Slow-Firing 1, Vicious 3 6000cr/5 4-10 LbE53
Flak Cannon (medium) Short 5 3 Blast 4, Slow-Firing 1, Vicious 4 8000cr/6 5-10 LbE53
Flak Cannon (heavy) Short 6 3 Blast 5, Slow-Firing 2, Vicious 5 10,000cr/7 6-10 LbE53
Ion Cannon (light) Close 5 4 Ion 5000cr/5 3-10 AoRCore240, EoECore230
Ion Cannon (medium) Short 6 4 Ion 6000cr/6 5-10 AoRCore240, EoECore230
Ion Cannon (heavy) Medium 7 4 Ion, Slow-Firing 1 7500cr/7 6-10 AoRCore240, EoECore230
Ion Cannon (battleship) Medium 9 4 Breach 3, Ion, Slow-Firing 2 10,000cr/8 8-10 AoRCore240
Laser Cannon (light) Close 5 3 5500cr/4 3-10 AoRCore240, EoECore230
Laser Cannon (medium) Close 6 3 7000cr/4 3-10 AoRCore240, EoECore230
Laser Cannon (heavy) Short 6 3 7500cr/5 4-10 AoRCore240, EoECore230
Proton Torpedo Launcher Short 8 2 Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1 9000cr/7R 3-10 AoRCore240, EoECore230
Quad Laser Cannon Close 5 3 Accurate 1, Linked 3 8000cr/6 4-10 AoRCore240, EoECore230
Tractor Beam (light) Close Tractor 2 6000cr/4 4-10 AoRCore240, EoECore230
Tractor Beam (medium) Short Tractor 4 8000cr/5 5-10 AoRCore240, EoECore230
Tractor Beam (heavy) Short Tractor 6 10,000cr/6 5-10 AoRCore240, EoECore230
Turbolaser (light) Medium 9 3 Breach 2, Slow-Firing 1 12,000cr/7R 5-10 AoRCore240, EoECore230
Turbolaser (medium) Long 10 3 Breach 3, Slow-Firing 1 15,000cr/7R 6-10 AoRCore240, EoECore230
Turbolaser (heavy) Long 11 3 Breach 4, Slow-Firing 2 20,000cr/8R 6-10 AoRCore240, EoECore230
Missiles & Rockets
Decoy Short Slow-Firing 1 400cr/6 DC61
Jammer Short Guided 4, Slow-Firing 1 300cr/6 DC61
Unguided Rocket Short 5 3 Blast 3, Breach 3, Slow-Firing 1 300cr/4 DC61
Mini-Missiles & Mini-Rockets
Concussion Mini-Missile Short 4 4 Blast 2, Breach 2, Guided 3, Slow-Firing 1 400cr/5 DC61
Jammer Mini-Missile Close Guided 4, Slow-Firing 1 400cr/6 DC61
Unguided Mini-Rocket Close 3 4 Blast 1, Breach 2, Slow-Firing 250cr/4 DC61



|- |x |x |x |x |x |x |x |x