Difference between revisions of "SW Weapons Ranged"

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Line 123: Line 123:
 
|2
 
|2
 
|1800cr/7
 
|1800cr/7
|Accurate 1, Cumbersome 3, Stun setting
+
|Accurate 1, Cumbersome 3, Stun setting, Repair Difficulty -1
 
|FiB42
 
|FiB42
 
|-
 
|-
Line 189: Line 189:
 
|2
 
|2
 
|8000cr/9R
 
|8000cr/9R
|Blast 6, Breach 2, Cumbersome 3, Slow Firing 1, Vicious 6
+
|Blast 6, Breach 2, Cumbersome 3, Slow Firing 1, Vicious 6; Minimum Crit (Crippled) or (Component Hit)
 
|FiB42
 
|FiB42
  
Line 201: Line 201:
 
|1
 
|1
 
|2750cr/6R
 
|2750cr/6R
|Cumbersome 3, Pierce 2, Slow Firing 1
+
|Cumbersome 3, Pierce 2, Slow Firing 1, Prime Shot (all ammo: Breach 1, Vicious 3)
 
|FiB42
 
|FiB42
 
|-
 
|-
Line 212: Line 212:
 
|3
 
|3
 
|3000cr/7R
 
|3000cr/7R
|Autofire (only), Cumbersome 3, Prepare 1
+
|Autofire (only), Cumbersome 3, Prepare 1; Overheat ([[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]], gain 2 Strain + 1 level of weapon damage)
 
|FiB42
 
|FiB42
 
|-
 
|-
Line 223: Line 223:
 
|3
 
|3
 
|6750cr/7R
 
|6750cr/7R
|Cumbersome 5, Inaccurate 1, Linked 1
+
|Cumbersome 5, Inaccurate 1, Linked 1; Overheat ([[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]], gain 2 Strain + 1 level of weapon damage)
 
|FiB42
 
|FiB42
 
|-
 
|-
Line 234: Line 234:
 
|4
 
|4
 
|9950cr/8R
 
|9950cr/8R
|Autofire (only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2
+
|Autofire (only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2; Recoil Injuries ([[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Threat-result.png|12px]], receive Crit at -50 to check, min 01)
 
|FiB42
 
|FiB42
 
|-
 
|-
Line 256: Line 256:
 
|0
 
|0
 
|12,000cr/6R
 
|12,000cr/6R
|Autofire, Slow Firing 1, Limited Ammo 8
+
|Autofire, Slow Firing 1, Limited Ammo 8 (negated if wired to power source)
 
|FiB42
 
|FiB42
  
Line 281: Line 281:
 
|–
 
|–
 
|AoRCore173
 
|AoRCore173
 +
 +
|-
 +
|SH-9 Slugthrower Pistol
 +
|Light
 +
|4
 +
|5
 +
|Short
 +
|1
 +
|0
 +
|250cr/4
 +
|Limited Ammo 5, Pierce 2, Concealed [[Image:Setback-die.png|12px]], Silent [[Image:Setback-die.png|12px]]
 +
|FiB47
 +
 
|-
 
|-
 
|Slugthrower Rifle
 
|Slugthrower Rifle
Line 292: Line 305:
 
|Cumbersome 2
 
|Cumbersome 2
 
|AoRCore173
 
|AoRCore173
 +
 +
|-
 +
|Berserker Rifle
 +
|Heavy
 +
|7
 +
|4
 +
|Medium
 +
|4
 +
|0
 +
|500cr/5R
 +
|Burn 1, Cumbersome 3, Disorient 1
 +
|FiB47
 +
|-
 +
|Imperial Heavy Repeater
 +
|Heavy
 +
|8
 +
|4
 +
|Medium
 +
|5
 +
|2
 +
|1500cr/7R
 +
|Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
 +
|FiB47
  
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
Line 392: Line 428:
 
|Blast 15 (automatic, all targets), Breach 1, Vicious 4, Limited Ammo 1, Trigger (impact, pressure, timer 3), Accidental Explosion [[Image:Despair-result.png|12px]]
 
|Blast 15 (automatic, all targets), Breach 1, Vicious 4, Limited Ammo 1, Trigger (impact, pressure, timer 3), Accidental Explosion [[Image:Despair-result.png|12px]]
 
|AoRCore173
 
|AoRCore173
|}
 
  
 
|-
 
|-
|NAME
+
|Shaped Thermal Grenade
|SKILL
+
|Light
|DAM
+
|20
|CRIT
+
|2
|RANGE
+
|Short
|ENC
+
|1
|HARDP
+
|0
|COST
+
|3500cr/8R
|QUAL
+
|Breach 2, Limited Ammo 1, Vicious 5, Trigger (impact)
|SOURCE
+
|FiB47
 +
 
 +
|-
 +
|CSPL-12 Projectile Launcher
 +
|Light
 +
|as grenade
 +
|as grenade
 +
|Medium
 +
|2
 +
|2
 +
|1200cr/6R
 +
|Limited Ammo 3, plus as grenade
 +
|FiB47
 +
 
 +
|-
 +
|LJ-50 Concussion Rifle
 +
|Heavy
 +
|10
 +
|2
 +
|Medium
 +
|6
 +
|2
 +
|200cr/7R
 +
|Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4
 +
|FiB47
 +
 
 +
 
 +
 
 +
|}
  
 
|-
 
|-

Revision as of 12:52, 16 December 2017

Book Resources: AoRCore (Age of Rebellion Core Book) • FiB (Forged in Battle)

Not Added: DC (Dangerous Covenants) • EoECore (Edge of Empire Core Book) • EV (Endless Vigil) • FaDCore (Force & Destiny Core Book) • FiB (Forged in Battle) • KtP (Keeping the Peace) • LNH (Lords of Nal Hutta) • ND (No Disintegrations) • SM (Special Modifications) • SoR (Strongholds of Resistance) • SS (Savage Spirits)

ENERGY WEAPONS Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Holdout Blaster Light 5 4 Short 1 1 200cr/4 Stun setting, Concealed Setback-die.png AoRCore173
Light Blaster Pistol Light 5 4 Medium 1 2 300cr/4 Stun setting AoRCore173
Blaster Pistol Light 6 3 Medium 1 3 400cr/4 Stun setting AoRCore173
SE-14C Blaster Pistol Light 5 4 Short 1 2 650cr/6 Autofire, Stun setting FiB42
Heavy Blaster Pistol Light 7 3 Medium 2 3 700cr/6 Stun setting, Out of Ammo Threat-result.pngThreat-result.pngThreat-result.png AoRCore173
Blaster Carbine Heavy 9 3 Medium 3 4 850cr/5 Stun setting AoRCore173
DH-17 Blaster Carbine Heavy 8 3 Medium 2 3 900cr/6 Autofire, Inaccurate 1, Stun setting FiB42
Blaster Rifle Heavy 9 3 Long 4 4 900cr/5 Stun setting AoRCore173
Heavy Blaster Rifle Heavy 10 3 Long 6 4 1500cr/6 Autofire, Cumbersome 3 AoRCore173
A280 C Heavy Blaster Rifle Heavy 9 4 Long 5 2 1800cr/7 Accurate 1, Cumbersome 3, Stun setting, Repair Difficulty -1 FiB42
Light Repeating Blaster Heavy 11 3 Long 7 4 2250cr/7R Autofire, Cumbersome 4, Pierce 1 AoRCore173
Heavy Repeating Blaster Gunnery 15 2 Long 9 4 600cr/8R Autofire, Cumbersome 5, Pierce 2, Vicious 1 AoRCore173
Ion Blaster Light 10 5 Short 3 3 250cr/3 Disorient 5, Ion AoRCore173
Disruptor Pistol Light 10 2 Short 2 2 300cr/6R Vicious 4 AoRCore173
Disruptor Rifle Heavy 10 2 Long 5 4 5000cr/6R Cumbersome 2, Vicious 5 AoRCore173
T-7 Ion Disruptor Heavy 12 2 Long 6 2 8000cr/9R Blast 6, Breach 2, Cumbersome 3, Slow Firing 1, Vicious 6; Minimum Crit (Crippled) or (Component Hit) FiB42
Pulse Cannon Heavy 9 3 Extreme 5 1 2750cr/6R Cumbersome 3, Pierce 2, Slow Firing 1, Prime Shot (all ammo: Breach 1, Vicious 3) FiB42
Z-6 Rotary Blaster Cannon Heavy 12 4 Long 6 3 3000cr/7R Autofire (only), Cumbersome 3, Prepare 1; Overheat (Threat-result.pngThreat-result.png or Despair-result.png, gain 2 Strain + 1 level of weapon damage) FiB42
J-10 Dual Blaster Cannon Gunnery 13 2 Long 8 3 6750cr/7R Cumbersome 5, Inaccurate 1, Linked 1; Overheat (Threat-result.pngThreat-result.png or Despair-result.png, gain 2 Strain + 1 level of weapon damage) FiB42
Reciprocating Quad Blaster Cannon Gunnery 10 2 Long 8 4 9950cr/8R Autofire (only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2; Recoil Injuries (Threat-result.pngThreat-result.pngThreat-result.pngThreat-result.png or Threat-result.png, receive Crit at -50 to check, min 01) FiB42
Kyuzo Energy Bow Heavy 9 4 Long 6 1 2400cr/8 Cumbersome 3, Knockdown, Pierce 5 FiB42
Atgar SpaceDefense 1.8FD Autoturret Gunnery 17 3 Extreme 25 0 12,000cr/6R Autofire, Slow Firing 1, Limited Ammo 8 (negated if wired to power source) FiB42
SLUGTHROWERS Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Slugthrower Pistol Light 4 5 Short 1 0 100cr/3 AoRCore173
SH-9 Slugthrower Pistol Light 4 5 Short 1 0 250cr/4 Limited Ammo 5, Pierce 2, Concealed Setback-die.png, Silent Setback-die.png FiB47
Slugthrower Rifle Heavy 7 5 Medium 5 1 250cr/3 Cumbersome 2 AoRCore173
Berserker Rifle Heavy 7 4 Medium 4 0 500cr/5R Burn 1, Cumbersome 3, Disorient 1 FiB47
Imperial Heavy Repeater Heavy 8 4 Medium 5 2 1500cr/7R Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire) FiB47
EXPLOSIVES Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Flame Projector Heavy 8 2 Short 6 2 1000cr/6 Burn 3, Blast 8, Burn vs Ally Threat-result.pngThreat-result.png or Despair-result.png AoRCore173
Missile Tube Gunnery 20 2 Extreme 7 4 7500cr/8R Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6 AoRCore173
Frag Grenade Light 8 4 Short 1 0 50cr/5 Blast 6, Limited Ammo 1, Trigger (impact, pressure, timer 3) AoRCore173
Armor-Piercing Grenade Light 13 4 Short 1 0 100cr/6 Blast 4, Limited Ammo 1, Pierce 3, Trigger (impact, pressure, timer 3) AoRCore173
Stun Grenade Light 8 Short 1 0 75cr/4 Disorient 3, Stun damage, Blast 8, Limited Ammo 1, Trigger (impact, timer 3) AoRCore173
Anti-Vehicle Mine Mechanics 25 2 Engaged 4 0 1400cr/6R Blast 2, Breach 4, Limited Ammo 1, Trigger (vehicle pressure) AoRCore173
Anti-Personnel Mine Mechanics 12 3 Engaged 3 0 850cr/6 Blast 4, Vicious 4, Limited Ammo 1, Trigger (pressure) AoRCore173
Thermal Detonator Light 20 2 Short 1 0 2000cr/8R Blast 15 (automatic, all targets), Breach 1, Vicious 4, Limited Ammo 1, Trigger (impact, pressure, timer 3), Accidental Explosion Despair-result.png AoRCore173
Shaped Thermal Grenade Light 20 2 Short 1 0 3500cr/8R Breach 2, Limited Ammo 1, Vicious 5, Trigger (impact) FiB47
CSPL-12 Projectile Launcher Light as grenade as grenade Medium 2 2 1200cr/6R Limited Ammo 3, plus as grenade FiB47
LJ-50 Concussion Rifle Heavy 10 2 Medium 6 2 200cr/7R Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4 FiB47


|- |NAME |SKILL |DAM |CRIT |RANGE |ENC |HARDP |COST |QUAL |SOURCE


Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png