Scavenger Lands

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The most populous hub of the East, consisting mainly of the River Leagues members, the most notable members of which are the city-states of Lookshy, Nexus, and Great Forks. The landscape is dominated by the major rivers of the Yanaze, the Yellow River, the Grey River, and the River of Tears. The Rolling River and the Avarice River are two other 'minor' rivers in the region, though each is competitive with the largest rivers on Earth.

The Scavenger Lands are so named because of their many ruins, filled with treasures of a past age, such as Denandsor, the Empty City, giving rise to an entire scavenging profession. This profession is made up of professional adventurer-archaeologists and flat-out treasure-hunters, all seeking relics of the Shogunate and First Age with which to enrich themselves.

The Confederation of Rivers

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The Lords of the Rivers

These nations and city-states are easily the most powerful of all the nations and cities in the Scavenger Lands. Each of them holds a position of tremendous importance in the Confederation of Rivers, and is a force to be reckoned with.

  • Nexus: The largest city in the Scavenger Lands, Nexus is ruled by a shadowy council known as the XX, and serves as the headquarters for the Guild. A genuine hive of scum and villainy, Nexus has many laws and edicts, but only one real rule: nothing may obstruct trade.
  • Lookshy: The severe and disciplined city-state of Lookshy is the most potent military force in the Scavenger Lands. Ruled by a handful of Dragon-Blooded houses referred to by the First Age term "Gentes," the Dragon-Blooded of Lookshy do not serve the Scarlet Empire. Instead, they are the last remaining elements of the old Shogunate, and have defied the power of the Scarlet Empress on many occasions. Their ability to do this is due to two things: the pervading military culture that defines citizenship in Lookshy, and the potent store of First Age artifacts and magical technology the Dragon-Blooded population of Lookshy have at their disposal.
  • Great Forks: X
  • Sijan: X

The Hundred Kingdoms

The eastern half of the Scavenger Lands, the Hundred Kingdoms is a huge swathe of territory in which have risen and fallen hundreds upon hundreds of various nations, territories, city-states and other political formations in the years since the Contagion. To this day, it is a seething morass of political aspirations, petty warlords, alliances and betrayals, made up primarily of kingdoms and domains a week or two across at most - the majority of the "kingdoms" in the Hundred Kingdoms are made up of singular cities, with a few outlying settlements in every direction that look to that city for protection.

The Hundred Kingdoms region of the River Province is the largest unified region in Creation that is not part of the Realm. The exact number of nation and city-states in this region is constantly changing, but they are nearly all member-states of the Confederation of Rivers.

The Hundred Kingdoms are generally looked down upon by the Realm and the superpowers of the River Province because they do not wield much power individually, and are a constant political and military nuisance. Hundred Kingdoms nations lining the Yellow, Gray, Meander, and Maruto Rivers are often thought of as little more than pirate states for the taxes and tariffs that they impose on travel and trade, while at the same time thy contribute little.

However, at several times in the past the Hundred Kingdoms have proven to be the deciding factor in military and political conflicts throughout the East. Military contingents assembled from the region, for example, were crucial in turning away several Realm invasions, including helping in the most recent Realm invasion via the city of Thorns. The southern Hundred Kingdoms, with the aid of the Seventh Legion, have proved to be an effective shield against the hordes of the warlord Ma-Ha-Suchi, while the northern Kingdoms have proved effective in that same role against the Linowan.

The Last Vestiges of the Realm

Though the Realm is all but ousted from the Scavenger Lands, particularly in the wake of the Scarlet Empress' disappearance, there are only two places that are yet under the thumb of the Blessed Isle's Great Houses: the far-off nation of Greyfalls, and the southern jungle-kingdom of Joraba.

The Range Towns of Marukan

The range-towns established long ago by the Marukani tribes for trading, the Range Towns have formed a government among themselves that is separate from the lives of the tribal horsemen.

The Republic of Chaya

A peaceful, friendly republic that experiences a strange annual madness.

Notable Cities: Larjyn

Lands of the Dead

The Scavenger Lands suffer from not one but several massive Shadowlands. Into these places, the dead always rise up from the Underworld, and in at least two cases, a Deathlord - one of the mighty and ancient dead lieges of ghosts - have arisen as well, and built their black citadels in the heart of these fell places.

  • Walker's Realm: An ancient Shadowlands south of Great Forks, this Shadowlands is rulled by the Walker in Darkness from his citadel, the Ebon Spires of Pyrron.
  • Thorns: The youngest Shadowlands in the River Province, Thorns was once a thriving city of the Confederation of Rivers. Then, its royalty ceded power to the Scarlet Empire, and war broke out between Thorns and the rest of the Confederation of Rivers. Thanks to the overwhelming numbers of Hundred Kingdom soldiers, and the advanced tactics and weaponry of Lookshy's Seventh Legion, they were beaten back and the Dragon-Blooded put to flight. Thorns was weak and vulnerable, however, and it didn't stand a chance when the Mask of Winters came with his terrible undead army and his citadel atop the massive animated behemoth corpse known as Juggernaut. Now, it is a land of the dead.

Scavenger Lands Barbarians

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