Star Wars Careers

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  • Your Career gives you starting Skills.
  • Your Specialty gives you starting Skills and a Talent Tree.
    • Your first Specialty must be either one of your Career Specialties, or a Universal Specialty.
    • As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty.

Edge of Empire

Bounty Hunter

Hunters and trackers. Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance.

  • Assassin: You're an instrument of policy, using your tracking skills to find and end the lives of your targets. Skills: Melee, Ranged (Heavy), Skulduggery, Stealth
  • Gadgeteer: You're a connoisseur of tech, specializing in high-tech gear and gadgets to push the odds in your favor. Skills: Brawl, Coercion, Mechanics, Ranged (light)
  • Martial Artist: You specialize in close-quarters combat and unarmed violence. Skills: Athletics, Brawl, Coordination, Discipline. (No Disintegrations)
  • Operator: You are an aggressive pilot, specializing in following targets anywhere. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space) (No Disintegrations)
  • Skip Tracer: You are a street-savvy tracker, most at home in dense urban environments. Skills: Cool, Knowledge (Underworld), Negotiation, Skulduggery. (No Disintegrations)
  • Survivalist: You're a master of the wild, hunting your quarry no matter how deep into the wilderness they run. Skills: Knowledge (Xenology), Perception, Resilience, Survival.

Colonist

Citizenry and specialists. Skills: Charm, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise.

  • Doctor: You possess the gift of healing, knowledgeable as you are in the medical sciences. Skills: Cool, Knowledge (Education), Medicine, Resilience.
  • Entrepreneur: Yours is the burden of vision, motivated by profit and using bribes and payouts to get things done. Skills: Discipline, Knowledge (Education), Knowledge (Underworld), Negotiation. (Far Horizons)
  • Marshal: Yours is the burden of peace, a dedicated law officer, prepared to do what it takes to defend justice. Skills: Coercion, Knowledge (Underworld), Ranged (light), Vigilance. (Far Horizons)
  • Performer: Yours is the burden of art, disrupting and distracting with dazzling skill and beauty, accomplishing goals with subtlety and misdirection. Skills: Charm, Coordination, Deception, Melee. (Far Horizons)
  • Politico: You possess the gift of leadership, bringing people together and building community. Skills: Charm, Coercion, Deception, Knowledge (Core Worlds)
  • Scholar: You possess the gift of knowledge, bringing your education and research to practical purposes. Skills: Knowledge (Outer Rim), Knowledge (Underworld), Knowledge (Xenology), Perception

Explorer

Searchers and venturers. Skills: Astrogation, Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology), Perception, Piloting (Space), Survival.

  • Archaeologist: You've got the thirst for discovery, combining curiosity about the past with two-fisted daring. Skills: Athletics, Discipline, Knowledge (Education), Knowledge (Lore). (Enter the Unknown)
  • Big-Game Hunter: You've got the thrill of the hunt, with a survivalist's skills and the training to take down truly powerful creatures. Skills: Knowledge (Xenology), Ranged (Heavy), Stealth, Survival. (Enter the Unknown)
  • Driver: You've got the need for speed, knowing the ins and outs of all forms of planetary vehicles. Skills: Cool, Gunnery, Mechanics, Piloting (Planetary). (Enter the Unknown)
  • Fringer: You focus on discovering new possibilities, knowledgable in the Outer Rim, part negotiator, part astrogator, all opportunist. Skills: Astrogation, Coordination, Negotiation, Streetwise
  • Scout: You focus on discovering new planets, an explorer of the frontiers and undiscovered worlds. Skills: Athletics, Medicine, Piloting (Planetary), Survival
  • Trader: You focus on discovering new markets, finding ways to turn your discoveries into profit. Skills: Deception, Knowledge (Core Worlds), Knowledge (Underworld), Negotiation

Hired Gun

Mercenaries and hit men. Skills: Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (light), Resilience, Vigilance

  • Bodyguard: You're a personal defender, skilled at keeping clients alive. Skills: Gunnery, Perception, Piloting (Planetary), Ranged (Heavy)
  • Demolitionist: You're a force of destruction, skilled with explosives, grenades, and bombs. Skills: Computers, Cool, Mechanics, Skulduggery. (Dangerous Covenants)
  • Enforcer: You're a ruthless thug, with connections to the underworld. Skills: Brawl, Coercion, Knowledge (Underworld), Streetwise. (Dangerous Covenants)
  • Heavy: You bring overwhelming firepower to the sitation, specializing in heavy guns and armaments. Skills: Gunnery, Perception, Ranged (Heavy), Resilience. (Dangerous Covenants)
  • Marauder: You're an up close and personal fighter, skilled with melee weapons of all sorts. Skills: Coercion, Melee, Resilience, Survival
  • Mercenary Soldier: You're a master of war, with experience on fields of battle. Skills: Discipline, Gunnery, Leadership, Ranged (Heavy)

Smuggler

Criminals and con men. Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting (Space), Skulduggery.

  • Charmer: You're the smooth operator, with charm and the gift of gab to get the job done. Skills: Charm, Cool, Leadership, Negotiation. (Fly Casual)
  • Gambler: You're the wild card, with luck on your side and the nerve to use it. Skills: Computers, Cool, Deception, Skulduggery. (Fly Casual)
  • Gunslinger: You're the quick draw, aiming to be the fastest in the Outer Rim. Skills: Coercion, Cool, Knowledge (Outer Rim), Ranged (Light). (Fly Casual)
  • Pilot: To you, it's a galaxy of destinations; your ship is part of you, an extension of your wit and will. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)
  • Scoundrel: To you, it's a galaxy of marks; part con artist, part gunslinger, you don't care for laws or people telling you what to do. Skills: Charm, Cool, Deception, Ranged (Light)
  • Thief: To you, it's a galaxy of treasures; you're the covert operative, skilled at taking what doesn't belong to you. Skills: Computers, Skulduggery, Stealth, Vigilance.

Technician

Engineers and tinkerers. Skills: Astrogation, Computers, Coodination, Discipline, Knowledge (Outer Rim), Mechanics, Perception, Piloting (Planetary)

  • Cyber Tech: You pursue self-improvement at any cost, focusing on cybernetics and medical technology to achieve it. Skills: Athletics, Mechanics, Medicine, Vigilance (Special Modifications)
  • Droid Tech: You pursue the creation of sentience, specializing in upgrading and building droids. Skills: Computers, Cool, Mechanics, Leadership (Special Modifications)
  • Mechanic: You're good at making stuff work, skilled at repairs and keeping tech and vehicles in working order. Skills: Brawl, Mechanics, Piloting (Space), Skulduggery
  • Modder: You pursue obsessive innovation, constantly tweaking and upgrading gear to get more out of it. Skills: Gunnery, Mechanics, Piloting (Space), Streetwise (Special Modifications)
  • Outlaw Tech: You're good at making things better, installing mods and working up weird work-arounds. Skills: Knowledge (Education), Knowledge (Underworld), Mechanics, Streetwise
  • Slicer: You're good at making the data flow; you're a hacker and electronics whiz. Skills: Computers, Knowledge (Education), Knowledge (Underworld), Stealth

Force & Destiny

Consular

Peacemakers and advisors. Skills: Cool, Discipline, Knowledge (Education), Knowledge (Lore), Leadership, Negotiation

  • Arbiter: You focus on negotiation and mediation through the Force. Skills: Knowledge (Xenology), Lightsaber, Negotiation, Perception (Disciples of Harmony)
  • Ascetic: You focus on developing mental acuity and focus through the Force. Skills: Athletics, Discipline, Resilience, Vigilance (Disciples of Harmony)
  • Healer: You focus on the healing arts through the Force. Skills: Discipline, Knowledge (Education), Knowledge (Xenology), Medicine
  • Niman Disciple: You focus on the Niman style of lightsaber combat, which emphasizes defense (Willpower). Skills: Discipline, Leadership, Lightsaber, Negotiation
  • Sage: You focus on knowledge through the Force. Skills: Astrogation, Charm, Cool, Knowledge (Lore)
  • Teacher: You focus on teaching and the education of others through the Force. Skills: Knowledge (Education), Knowledge (Lore), Leadership, Perception (Disciples of Harmony)

Guardian

Protectors and stewards. Skills: Brawl, Cool, Discipline, Melee, Resilience, Vigilance

  • Armorer: You focus on the craft of armaments through the Force. Skills: Knowledge (Outer Rim), Lightsaber, Mechanics, Resilience (Keeping the Peace)
  • Peacekeeper: You focus on peace through the Force. Skills: Discipline, Leadership, Perception, Piloting (Planetary)
  • Protector: You focus on preservation through the Force. Skills: Athletics, Medicine, Ranged (Light), Resilience
  • Soresu Defender: You focus on the Soresu style of lightsaber combat, which emphasizes awareness (Intellect). Skills: Discipline, Knowledge (Lore), Lightsaber, Vigilance
  • Warden: You focus on weakening enemies through the Force. Skills: Brawl, Coercion, Discipline, Knowledge (Underworld) (Keeping the Peace)
  • War Leader: You focus on military victory through the Force. Skills: Leadership, Perception, Ranged (Light), Survival (Keeping the Peace)

Mystic

Oracles and recondites. Skills: Charm, Coercion, Knowledge (Lore), Knowledge (Outer Rim), Perception, Vigilance

  • Advisor: You focus on wisdom through the Force. Skills: Charm, Deception, Negotiation, Streetwise
  • Alchemist: You focus on giving life to the inanimate through the Force. Skills: Knowledge (Education), Knowledge (Xenology), Medicine, Resilience (Unlimited Power)
  • Magus: You focus on forbidden knowledge through the Force. Skills: Coercion, Discipline, Knowledge (Lore), Medicine (Unlimited Power)
  • Makashi Duelist: You focus on the Makashi style of lightsaber combat, which emphasizes dueling (Presence). Skills: Charm, Cool, Coordination, Lightsaber
  • Prophet: You focus on insight and counsel through the Force. Skills: Charm, Coercion, Deception, Leadership (Unlimited Power)
  • Seer: You focus on sight through the Force. Skills: Discipline, Knowledge (Lore), Survival, Vigilance

Seeker

Rangers and explorers. Skills: Knowledge (Xenology), Piloting (Planetary), Piloting (Space), Ranged (Heavy), Survival, Vigilance

  • Ataru Striker: You focus on the Ataru style of lightsaber combat, which emphasizes speed and quick resolutions (Agility). Skills: Athletics, Coordination, Lightsaber, Perception
  • Executioner: You focus on the dealing of death through the Force. Skills: Discipline, Melee, Perception, Ranged (Heavy) (Savage Spirits)
  • Hermit: You focus on asceticism through the Force. Skills: Discipline, Knowledge (Xenology), Stealth, Survival (Savage Spirits)
  • Hunter: You focus on pursuit of your quarry through the Force. Skills: Coordination, Ranged (Heavy), Stealth, Vigilance
  • Navigator: You focus on finding direction through the Force. Skills: Astrogation, Knowledge (Outer Rim), Perception, Survival (Savage Spirits)
  • Pathfiner: You focus on exploration through the Force. Skills: Medicine, Ranged (Light), Resilience, Survival

Sentinel

Infiltrators and spies. Skills: Computers, Deception, Knowledge (Core Worlds), Perception, Skulduggery, Stealth

  • Artisan: You focus on invention through the Force. Skills: Astrogation, Computers, Knowledge (Education), Mechanics
  • Investigator: You focus on solving mysteries through the Force. Skills: Knowledge (Education), Knowledge (Underworld), Perception, Streetwise (Endless Vigil)
  • Racer: You focus on precise control of vehicles through the Force. Skills: Cool, Coordination, Piloting (Planetary), Piloting (Space) (Endless Vigil)
  • Sentry: You focus on bringing justice through the Force. Skills: Coordination, Lightsaber, Stealth, Vigilance (Endless Vigil)
  • Shadow: You focus on stealth through the Force. Skills: Knowledge (Underworld), Skulduggery, Stealth, Streetwise
  • Shien Expert: You focus on the Shien style of lightsaber combat, which emphasizes precision (Cunning). Skills: Athletics, Lightsaber, Resilience, Skulduggery

Warriors

Combatants and fighters. Skills: Athletics, Brawl, Cool, Melee, Perception, Survival

  • Aggressor: You focus on fear through the Force. Skills: Coercion, Knowledge (Underworld), Ranged (Light), Streetwise
  • Colossus: You focus on resilience and toughness through the Force. Skills: Brawl, Discipline, Melee, Resilience (Knights of Fate)
  • Juyo Berserker: You focus on the Juyo style of lightsaber combat, which emphasizes a carefully controlled rage that toes the line to the Dark Side. Skills: Coercion, Discipline, Lightsaber, Melee (Knights of Fate)
  • Shii-Cho Knight: You focus on the Shii-Cho style of lightsaber combat, which emphasizes power and directness (Brawn). Skills: Athletics, Coordination, Lightsaber, Melee
  • Starfighter Ace: You focus on piloting through the Force. Skills: Astrogation, Gunnery, Mechanics, Piloting (Space)
  • Steel Hand Adept: You focus on the Teras Kasi style of Steel Hand martial arts. Skills: Brawl, Coordination, Discipline, Vigilance (Knights of Fate)

Age of Rebellion

Ace

Pilots and drivers of the Alliance. Skills: x

  • Beast Rider: Mounted Marauders. Skills: x (Stay on Target)
  • Driver: Steady at the Wheel. Skills: x
  • Gunner: Always on Target. Skills: x
  • Hotshot: Loose Cannon. Skills: x (Stay on Target)
  • Pilot: Bound for the Stars. Skills: x
  • Rigger: Vehicular Innovator. Skills: x (Stay on Target)

Commander

Organizers and leaders of the Alliance. Skills: x

  • Commodore: Capital Command. Skills: x
  • Figurehead: Charismatic Leaders. Skills: x (Lead by Example)
  • Instructor: Head of the Class. Skills: x (Lead by Example)
  • Strategist: In for the Long Haul. Skills: x (Lead by Example)
  • Squadron Leader: Ship-to-Ship. Skills: x
  • Tactician: On the Ground. Skills: x

Diplomat

Ambassadors and negotiators of the Alliance. Skills: x

  • Advocate: Kingmakers. Skills: x (Desperate Allies)
  • Agitator: Rousing the Masses. Skills: x
  • Ambassador: Courting Support. Skills: x
  • Analyst: Connecting the Dots. Skills: x (Desperate Allies)
  • Propagandist: From a Certain Point of View. Skills: x (Desperate Allies)
  • Quartermaster: Managing the Resources. Skills: x

Engineer

Technicians and engineers of the Alliance. Skills: x

  • Droid Specialist: Artificers for the Artificial. Skills: x (Fully Operational)
  • Mechanic: Making Things Go. Skills: x
  • Saboteur: Making Things Explode. Skills: x
  • Sapper: To Construct and Destroy. Skills: x (Fully Operational)
  • Scientist: Making New Things. Skills: x
  • Shipwright: Designing for War. Skills: x (Fully Operational)

Soldier

Fighters and warriors of the Alliance. Skills: x

  • Commando: Strike the Target. Skills: x
  • Medic: Save the Team. Skills: x
  • Sharpshooter: Take the Shot. Skills: x
  • Heavy: Big Gun Bunny Skills: x
  • Trailblazer: Master of the wild. Skills: x
  • Vanguard: The Best Defense... Skills: x

Spy

Inflitrators and espionage agents. Skills: x

  • Courier: Ensuring Delivery. Skills: x (Cyphers and Masks)
  • Infiltrator: Finding the Secrets. Skills: x
  • Interrogator: Ensuring Answers. Skills: x (Cyphers and Masks)
  • Scout: Finding the Way. Skills: x
  • Sleeper Agent: Ensuring Trust. Skills: x (Cyphers and Masks)
  • Slicer: Finding the Data. Skills: x

Era Books

These are taken from the Collapse of the Republic, Dawn of Rebellion, and Rise of the Separatists sourcebooks.

Clone Trooper

Cloned soldiers of the Galactic Republic. Skills: x (Collapse of the Republic)

  • Arc Trooper: Advanced Recon Troopers who are the front line of the Republic clone troopers in any situation. Skills: x (Collapse of the Republic)
  • Clone Commander: The command staff who oversee clone troop operations and act as its upper leadership. Skills: x (Collapse of the Republic)
  • Clone Officer: The formation commanders of individual clone troop units. Skills: x (Rise of the Separatists)
  • Clone Pilot: The combat pilots of the clone troopers. Skills: x (Rise of the Separatists)
  • Clone Trooper: The rank-and-file soldiers among the clone troops. Skills: x (Rise of the Separatists)
  • Clone Veteran: The clone troopers who are experienced in battle. Skills: x (Collapse of the Republic)
  • Retired Clone Trooper: The decommissioned clone troopers who were lost or disappeared after the Clone Wars. Skills: x (Dawn of Rebellion)

Jedi

Force-wielding mediators charged with keeping galactic peace. Skills: x (Collapse of the Republic)

  • General: Jedi military commanders during the Clone Wars. Skills: x (Collapse of the Republic)
  • Knight: Fully acknowledged Jedi. Skills: x
  • Master: One of the enlightened sages and leaders of the Jedi Order. Skills: x (Collapse of the Republic)
  • Padawan: The Jedi apprentice-in-training. Skills: x (Rise of the Separatists)
  • Padawan Survivor: A Jedi apprenctice who barely survived Order 66. Skills: x (Dawn of Rebellion)

Universal

Considered part of every Career.

  • Death Watch Warrior: Warriors for a Lost Past. Skills: x (Collapse of the Republic)
  • Force Adherent: Indomitable Believers. Skills: x (Dawn of Rebellion)
  • Force-Sensitive Emergent: Newly Awakened to the Force. Skills: x (Age of Rebellion)
  • Force Sensitive Exile: Survivor of the Purges. Skills: x (Edge of Empire)
  • Force Sensitive Outcast: A Life on the Edge. Skills: x (Rise of the Separatists)
  • Imperial Academy Cadet: Rebellious Students. Skills: x (Dawn of Rebellion)
  • Nightsister: Witches of Dathomir. Skills: x (Collapse of the Republic)
  • Pirate: Nefarious Opportunists. Skills: x (Dawn of Rebellion)
  • Recruit: Trained by the Alliance. Skills: x (Age of Rebellion)
  • Republic Navy Officer: Military Brilliance. Skills: x (Rise of the Separatists)
  • Republic Representative: Envoys in the Rotunda. Skills: x (Rise of the Separatists)
  • Scavenger: Surviving on Destruction. Skills: x (Rise of the Separatists)
  • Senator: Words as Weapons and Shields. Skills: x (Collapse of the Republic)
  • Separatist Commander: Impromptu Cunning. Skills: x (Collapse of the Republic)
  • Ship Captain: Independent Leaders. Skills: x (Dawn of Rebellion)