Template:Anima-Dawn

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Revision as of 11:34, 5 May 2016 by Oakthorne (talk | contribs) (New page: '''Bonfire Decisive:''' When anima is at ''bonfire'', add half Essence (round up) to base Initiative after successful decisive attack.<br> '''Charms Reset:''' ''10m • 1/day''. All combat...)
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Bonfire Decisive: When anima is at bonfire, add half Essence (round up) to base Initiative after successful decisive attack.
Charms Reset: 10m • 1/day. All combat and movement Charms with reset conditions are automatically reset.
Terror: Add half Essence (round up) to all intimidating social influence. May attempt to intimidate targets that do not feel fear, such as automatons, golems, certain undead.