Three-Coin

From OakthorneWiki
Revision as of 11:41, 1 May 2015 by Oakthorne (talk | contribs) (New page: {{LiminalCity |CityName=Three-Coin |CityMotto=Guilds-Gate to the River Kingdoms |Heraldry=center|250px |Population='''5,000'''<br>Human 50% • Halfling 10% ...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Three-Coin
Guilds-Gate to the River Kingdoms
Three-Coin-Arms.jpg
Population
5,000
Human 50% • Halfling 10% • Dwarf 30% • Other 10%
Government
Council of Masters: Like most Guildstowns, Three-Coin is run by a council of all the Guilds Masters that call the settlement home. Three-Coin has five Masters on its council: two Mercantilists', one Spellwright, one Gemwrights, and one Stonewright.
Defense
Rudmar's Riders: Three-Coin's outer defenses and caravan routes are defended by the light cavalry and horse-archers of Rudmar's Riders, a mercenary company.
Baruk Khibil: The inner security of Three-Coin is maintained by the Silver Axes, a branch of the famous dwarven mercenary company.
Commerce
Trade: xxx
Services: xxx
Training: xxx
Organizations
The Guilds: xxx
City Map
Three-Coin.jpg