Difference between revisions of "ToS: Narrators Page"

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* The Guide rolls a single D10 modified as follows: Add Number of Ranks in Survival and half their ranks in Leadership, then subtract the Peril Rating. The Consult the following:
 
* The Guide rolls a single D10 modified as follows: Add Number of Ranks in Survival and half their ranks in Leadership, then subtract the Peril Rating. The Consult the following:
 
====1 or Less====
 
====1 or Less====
 +
'''Dark Signs and Evil Portents'''<br>
 +
Increase the results of Journey Event Tables by 2. All Characters also gain Conflict.
 +
 
====2====
 
====2====
 
====3====
 
====3====

Revision as of 01:35, 7 December 2016

Chapter Outlines

Adventuring and Travel

This uses modified Journey Rules as presented in the Adventures in Middle Earth Campaign Book for D&D5e

Trekking through the Wildlands

  • Tasks
    • Guide - Uses Leadership and Survival
    • Scout - Uses Stealth and Perception
    • Hunter - Uses Survival
    • Look-Out - Uses Vigilence
  • Peril Rating - Hard 3 - Entrance and travel through the outer Wildlands is difficult due to the poor mapping and established routes.

Embarkation

  • The Guide rolls a single D10 modified as follows: Add Number of Ranks in Survival and half their ranks in Leadership, then subtract the Peril Rating. The Consult the following:

1 or Less

Dark Signs and Evil Portents
Increase the results of Journey Event Tables by 2. All Characters also gain Conflict.

2

3

4

5

6

7

8

9

10