WW Balance Test

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Jason "Jace" Evans
Jace Evans Faux Alpha Abs.jpg
Attributes
Intelligence 1, Wits 4, Resolve 2;
Strength 3, Dexterity 4, Stamina 3;
Presence 3, Manipulation 3, Composure 2
Skills
Mental: Academics 2, Computer 2 (Internet)

Physical: Athletics 2, Brawl 3 (Boxing), Drive 1, Larceny 2, Weaponry 1
Social: Empathy 1, Expression 1 (Acting), Intimidation 2, Persuasion 2, Socialize 1, Streetwise 1, Subterfuge 3 (Misdirection)

Merits
Mental: None

Physical: None
Social: Allies 1, Contacts 2 (Drug Culture, Internet Sex Trade), Resources 2, Striking Looks 1
Fighting: Improvised Weaponry 1, Fighting Finesse (Boxing) 2
Supernatural: Pack 1 (Astoria Pack. Packbound to: Warner Pelt, Thomas Michael Craig, Davis Monk, Stella Jalo, Elaine Litchfield, Reese Tavis, Desmond Lancaster)

Advantages
Health: 7, Willpower: 4, Size: 5, Speed: 11, Defense: 6 (Armor: None), Initiative: 6
Balance
Man: 5 • Wolf: 0
Werewolf Traits
Harmony: 2, Primal Urge: 1, Essence: 6 (max)
Refinements: Harmony: Leash the Beast (Fury Triggers)
Pack Tactics: Can Opener
Gifts: Gifts of Change: ???
Rites: None
Werewolf Abilities
Essence: 1E to increase Physical stat by +1 for one scene
Regeneration: 1B per turn, 1Ess to heal 1L; Lethal heals at 15min interval; +Primal Urge to all healing rolls
Senses: +Primal Urge to perception; low light, hearing sensitivity (factor of 10), scent, tracking
Feral Wolf
The Aspiring Alpha: The alpha must be in control. He demands obedience from those who are weaker than he, and seeks to challenge anyone and everyone who is in any kind of authority over him, real or perceived, using violence if they will not submit.

Affinity Instinct: Territorial. The would-be Alpha has to demonstrate that he can defend his pack and their territory.
Feeding the Wolf: You regain a point of Essence and a Feral Die when you exert your clear authority over someone else, taking control where you're not "supposed to."
Triggers: Predator, Territorial (+1), Safety, Fury (-1)

Current Conditions
Embarrassing Secret
A secret; could turn into Notoriety if revealed.
Possible Sources: Any action that has to be kept secret for fear of ostracism.
Resolution: The character’s secret is made public, or the character does whatever is necessary to make sure it never comes to light.
Swooning: Davis Monk, Carmen Anderson
Swooning
Wild about someone; -2 to any roll that adversely affects them; they gain +2 on Social rolls against you, and treat your impression as one level higher.
Possible Sources: Exceptional Success: Persuasion, Subterfuge; mental powers, having another help you fulfill your Vice.
Resolution: Your character does something for his love interest that puts him in danger, or he opts to fail a roll to resist a Social action by the specified character. Alternately, if the target of your interest does something to badly damage that interest, you may resolve this Condition as well.

Balance

Breaking Points Against Man

  • Eating human flesh (-1 to -3)
  • Killing a human being (-3 to -5)
  • Injuring someone as a wolf.
  • Revealing werewolf nature to someone ignorant of supernatural.
  • Living away from civilization for more than a week.
  • Going Feral.
  • Eat More Chicken

Breaking Points Against Wolf

  • Injuring or killing a packmate (-1 to -5)
  • Contributing to natural devastation (-1 to -3)
  • Betraying your Pack.
  • Creating peace or preventing strife.

Mechanics

  • -3 to Breaking Point vs Man.
  • +3 to Feral Tests.
  • -3 to Shapeshifting Tests.