Difference between revisions of "WoD Conditions"

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==Downtime Conditions==
 
==Downtime Conditions==
 
[[Template:Condition-Athletic|Athletic]] •  [[Template:Condition-Diverted|Diverted]] •  [[Template:Condition-Devoted|Devoted]] •  [[Template:Condition-Hardworking|Hardworking]] •  [[Template:Condition-Sociable|Sociable]] •  [[Template:Condition-Studious|Studious]]
 
[[Template:Condition-Athletic|Athletic]] •  [[Template:Condition-Diverted|Diverted]] •  [[Template:Condition-Devoted|Devoted]] •  [[Template:Condition-Hardworking|Hardworking]] •  [[Template:Condition-Sociable|Sociable]] •  [[Template:Condition-Studious|Studious]]
 
==Setting Conditions==
 
* Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
 
* Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
 
* Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
 
* Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
 
* Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
 
* Healing locale, granting additional roll on a Healing Interval while there.
 
* Exceptional successes grant specific Conditions.
 
  
 
==Stages of Grief Conditions==
 
==Stages of Grief Conditions==
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==Condition Mechanics==
 +
* Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
 +
* Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
 +
* Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
 +
* Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
 +
* Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
 +
* Healing locale, granting additional roll on a Healing Interval while there.
 +
* Exceptional successes grant specific Conditions.

Revision as of 13:06, 24 November 2017

Mental Conditions

AddictedAmnesiaBestialBrokenCompetitiveConfusedCowedDelusionalDemoralizedDeprivedDisquietedDistractedFalse MemoriesFixatedFrightenedFrustratedFugueGuiltyHumbledHuntedInformedInspiredLostMadnessMegalomaniacalMisinformedNightmaresObliviousObsessionReluctant AggressorShakenSpookedSteadfast • StrainedWorried

Physical Conditions

Arm DisabilityBlindChronic AgonyChronic SicknessDeafDisabledExhaustedGlowing HealthHealth CrisisIntoxicatedLeg DisabilityLethargicMuteNarcoleptic

Social Conditions

BondedCharmedConnectedDay JobDominatedEmbarrassing SecretEnthralledLeveragedMesmerizedNotorietySubservientSwooningWanton

Shifter Conditions

AlphaBalancedEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Mage Conditions

DefeatedMystery CommandsRampantSoul ShockedTriumphant

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.