WoD Conditions

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Mental Conditions

AddictedAmnesiaBestialBrokenCompetitiveConfusedCowedDelusionalDemoralizedDeprivedDisquietedDistractedFalse MemoriesFixatedFrightenedFrustratedFugueGuiltyHumbledHuntedInformedInspiredLostMadnessMegalomaniacalMisinformedNightmaresObliviousObsessionReluctant AggressorShakenSpookedSteadfast • StrainedWorried

Physical Conditions

Arm DisabilityBlindChronic AgonyChronic SicknessDeafDisabledExhaustedGlowing HealthHealth CrisisIntoxicatedLeg DisabilityLethargicMuteNarcolepticSqueamish

Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledLeveragedMarginalizedMesmerizedNotorietySubservientSwooningWantonWard

Victorian Conditions

The Fairer SexThe Rest

Mage Conditions

Abyssal BacklashAbyssal ImagoAbyssal NimbusDefeatedMystery CommandsRampantSoul ShockedTriumphant

Arcanum Conditions (Negative): Supernal Necrosis (Death) • xxx (Fate) • xxx (Forces) • xxx (Life) • xxx (Matter) • xxx (Mind) • xxx (Prime) • xxx (Space) • xxx (Spirit) • xxx (Time)

Arcanum Conditions (Positive): Arcane Deadeye(Arcanum) Adroitness(Arcanum) Aptitude(Arcanum) Prosperity(Arcanum) Puissance(Arcanum) RefugeAtlantean GlossolaliaAtlantean VirtueEnduring SpellMighty SpellRitual EfficacyRote ImprovisationSweeping Spell

  • Arcane Deadeye: Gain 9-Agains on an Aimed Spell
  • (Arcanum) Adroitness: Use a second Yantra at the same time as the first (except High Speech)
  • (Arcanum) Aptitude: When using same Arcanum, also gain 9-Agains
  • (Arcanum) Puissance: Gain 2 Reaches in Arcanum
  • (Arcanum) Prosperity: Harvest Mana equal to successes (max Gnosis)
  • (Arcanum) Refuge: Negate the first 2 points of Paradox in a pool
  • Atlantean Glossolalia: When using High Speech, also gain 9-Agains for any spell
  • Atlantean Virtue: When using High Speech, recover Willpower as though fulfilled Virtue
  • Enduring Spell: Gain a free Duration Factor
  • Mighty Spell: Gain a free Potency Factor
  • Ritual Efficiency: Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once
  • Rote Improvisation: Skill Substitution for Rote
  • Sweeping Spell: Gain a free Scale Factor

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Shifter Conditions

AlphaBalancedEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.