Difference between revisions of "Tower of Shadows: Equipment"
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| Vambrace || Brawl || +0 || 5 || Defensive 1 || 0 || 3 || 25 | | Vambrace || Brawl || +0 || 5 || Defensive 1 || 0 || 3 || 25 | ||
|- align="center" | |- align="center" | ||
| − | | Axe || Melee || +2 || 2 || | + | | Axe || Melee || +2 || 2 || Vicious 1 || 3 || 2 || 75 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Baton || Melee || +1 || 4 || | + | | Baton || Melee || +1 || 4 || Disorient 2 || 1 || 4 || 50 |
|- align="center" | |- align="center" | ||
| − | | Blade Breaker || Melee || +0 || 4 || | + | | Blade Breaker || Melee || +0 || 4 || Defensive 2, Pierce 1, Sunder || 1 || 7 || 100 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Buckler || Melee || +0 || 5 || | + | | Buckler || Melee || +0 || 5 || Defensive 2 || 1 || 5 || 50 |
|- align="center" | |- align="center" | ||
| − | | Club || Melee || +1 || 4 || | + | | Club || Melee || +1 || 4 || Disorient 1, Knockdown || 2 || 1 || 15 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Dagger || Melee || +1 || 4 || | + | | Dagger || Melee || +1 || 4 || Accurate 1, Pierce 1 || 1 || 1 || 25 |
|- align="center" | |- align="center" | ||
| − | | Dueling Blade || Melee || +2 || 4 || | + | | Dueling Blade || Melee || +2 || 4 || Accurate 1, Defensive 1, Piece 1 || 2 || 8 || 275 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Greataxe || Melee || +4 || 2 || | + | | Greataxe || Melee || +4 || 2 || Cumbersome 4, Vicious 2, Slow, Sunder || 4 || 6 || 200 |
|- align="center" | |- align="center" | ||
| − | | Greatsword || Melee || +4 || 3 || | + | | Greatsword || Melee || +4 || 3 || Cumbersome 4, Defensive 1, Sunder, Vicious 1 || 4 || 6 || 350 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Great Shield || Melee || +0 || 5 || | + | | Great Shield || Melee || +0 || 5 || Cumbersome 4, Defensive 2, Deflection 2, Disorient 1, Knockdown || 5 || 6 || 125 |
|- align="center" | |- align="center" | ||
| − | | Hammer || Melee || +2 || 4 || | + | | Hammer || Melee || +2 || 4 || Disorient 2, Knockdown || 3 || 6 || 50 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Hatchet || Melee || +1 || 2 || | + | | Hatchet || Melee || +1 || 2 || None || 2 || 1 || 15 |
|- align="center" | |- align="center" | ||
| − | | Longblade || Melee || +2 || 3 || | + | | Longblade || Melee || +2 || 3 || Defensive 1, Vicious 1 || 3 || 6 || 250 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Maul || Melee || +5 || 4 || | + | | Maul || Melee || +5 || 4 || Concussive, Cumbersome 4, Disorient 2, Knockdown, Slow || 5 || 5 || 225 |
|- align="center" | |- align="center" | ||
| − | | Parry Dagger || Melee || +1 || 3 || | + | | Parry Dagger || Melee || +1 || 3 || Defensive 1 || 1 || 8 || 75 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Shield || Melee || +0 || 5 || | + | | Shield || Melee || +0 || 5 || Cumbersome 3, Defensive 2, Deflection 1, Disorient 1, Knockdown || 2 || 4 || 75 |
|- align="center" | |- align="center" | ||
| − | | Shortblade || Melee || +1 || 3 || | + | | Shortblade || Melee || +1 || 3 || Defensive 1 || 1 || 4 || 25 |
|- align="center" style="background:paleturquoise;" | |- align="center" style="background:paleturquoise;" | ||
| − | | Spear || Melee || +3 || 3 || | + | | Spear || Melee || +3 || 3 || Pierce 3, Unwieldly 3 || 4 || 4 || 150 |
|- align="center" | |- align="center" | ||
| − | | Staff || Melee || +2 || 4 || | + | | Staff || Melee || +2 || 4 || Defensive 1, Disorient 3, Unwieldly 3 || 3 || 3 || 45 |
|} | |} | ||
<hr /> | <hr /> | ||
Revision as of 03:40, 1 December 2016
Contents
Weapons
Melee and Brawl Weapons
| Weapon | Skill | Damage | Crit Rating | Qualities | Encum | Rarity | Cost |
|---|---|---|---|---|---|---|---|
| Knucklers | Brawl | +1 | 4 | Fast | 0 | 3 | 15 |
| Punch Dagger | Brawl | +1 | 3 | Pierce 1 | 1 | 5 | 35 |
| Vambrace | Brawl | +0 | 5 | Defensive 1 | 0 | 3 | 25 |
| Axe | Melee | +2 | 2 | Vicious 1 | 3 | 2 | 75 |
| Baton | Melee | +1 | 4 | Disorient 2 | 1 | 4 | 50 |
| Blade Breaker | Melee | +0 | 4 | Defensive 2, Pierce 1, Sunder | 1 | 7 | 100 |
| Buckler | Melee | +0 | 5 | Defensive 2 | 1 | 5 | 50 |
| Club | Melee | +1 | 4 | Disorient 1, Knockdown | 2 | 1 | 15 |
| Dagger | Melee | +1 | 4 | Accurate 1, Pierce 1 | 1 | 1 | 25 |
| Dueling Blade | Melee | +2 | 4 | Accurate 1, Defensive 1, Piece 1 | 2 | 8 | 275 |
| Greataxe | Melee | +4 | 2 | Cumbersome 4, Vicious 2, Slow, Sunder | 4 | 6 | 200 |
| Greatsword | Melee | +4 | 3 | Cumbersome 4, Defensive 1, Sunder, Vicious 1 | 4 | 6 | 350 |
| Great Shield | Melee | +0 | 5 | Cumbersome 4, Defensive 2, Deflection 2, Disorient 1, Knockdown | 5 | 6 | 125 |
| Hammer | Melee | +2 | 4 | Disorient 2, Knockdown | 3 | 6 | 50 |
| Hatchet | Melee | +1 | 2 | None | 2 | 1 | 15 |
| Longblade | Melee | +2 | 3 | Defensive 1, Vicious 1 | 3 | 6 | 250 |
| Maul | Melee | +5 | 4 | Concussive, Cumbersome 4, Disorient 2, Knockdown, Slow | 5 | 5 | 225 |
| Parry Dagger | Melee | +1 | 3 | Defensive 1 | 1 | 8 | 75 |
| Shield | Melee | +0 | 5 | Cumbersome 3, Defensive 2, Deflection 1, Disorient 1, Knockdown | 2 | 4 | 75 |
| Shortblade | Melee | +1 | 3 | Defensive 1 | 1 | 4 | 25 |
| Spear | Melee | +3 | 3 | Pierce 3, Unwieldly 3 | 4 | 4 | 150 |
| Staff | Melee | +2 | 4 | Defensive 1, Disorient 3, Unwieldly 3 | 3 | 3 | 45 |
Bows and Crossbows
Rare Materials
Note: A single item may not be made from more than one of these materials.
- Hell-wrought Steel:
- Black Iron:
- Silversteel:
- Airstone Ash:
- Everliving Elm:
Personalizations and Modifications
- Superior: - This modification can be applied to any suit of armor or weapon.
Hilts and Hafts: - A Weapon may have no more than 2 Selections from this Group.
- Well Balanced:
- Custom Grip:
- Ornate:
- Paired Weapons:
Edges and Heads: - A Weapon may have no more than 1 Selection from this Group.
- Poison Reservoir:
- Honed Edge:
- Serrated Edge:
- Weighted Head:
- Spiked Head: