Difference between revisions of "Oblerthar & Heirs Fine Steel"

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==Goods==
 
==Goods==
x
+
===Armor===
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{| class="wikitable" style="margin: 1em auto 1em auto;"
 +
! Item || Type || Cost || Armor Class || Strength || Stealth || Weight || Days to Fit
 +
|- style="background:gainsboro;"
 +
| Studded leather || Light || 45 gp || 12 + Dex mod || – || – || 13 lb || –
 +
|-
 +
| Chain shirt || Medium || 50 gp || 13 + Dex mod (max +2) || – || – || 20 lb || 1 day
 +
|- style="background:gainsboro;"
 +
| Scale mail || Medium || 50 gp || 14 + Dex mod (max +2) || – || Disadvantage || 45 lb || 1 day
 +
|-
 +
| Breastplate || Medium || 400 gp || 14 + Dex mod (max +2) || – || – || 20 lb || 2 days
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|- style="background:gainsboro;"
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| Half plate || Medium || 750 gp || 15 + Dex mod (max +2) || – || Disadvantage || 40 lb || 2 days
 +
|-
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| Ring mail || Heavy || 30 gp || 14 || – || Disadvantage || 40 lb || 3 days
 +
|- style="background:gainsboro;"
 +
| Chain mail || Heavy || 75 gp || 16 || Str 13 || Disadvantage || 55 lb || 3 days
 +
|-
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| Splint || Heavy || 200 gp || 17 || Str 15 || Disadvantage || 60 lb || 4 days
 +
|- style="background:gainsboro;"
 +
| Plate || Heavy || 1500 gp || 18 || Str 15 || Disadvantage || 65 lb || 4 day
 +
|-
 +
 
 +
 
 +
| xxx || xxx || xxx gp || xxx || – || – || xxx lb
 +
|- style="background:gainsboro;"
 +
| xxx || xxx || xxx gp || xxx || – || – || xxx lb
 +
|-
 +
|}
 +
 
 
==Services==
 
==Services==
 
'''Commission Representation:''' Gundr Oblerthar is in contact with a variety of fine dwarven mage- and priest-smiths who are willing to take commissions to create magic items of Uncommon, Rare, and Very Rare qualities. The items that can be commissioned are also noted below.
 
'''Commission Representation:''' Gundr Oblerthar is in contact with a variety of fine dwarven mage- and priest-smiths who are willing to take commissions to create magic items of Uncommon, Rare, and Very Rare qualities. The items that can be commissioned are also noted below.

Revision as of 15:04, 11 March 2019

Oblerthar & Heirs Fine Steel
Arms & Armors
Rankings
4coin.jpg
Goods
• Fine dwarven arms and armor
• Select minor enchantments (Common quality)
Services
• Representing dwarven smiths for commissions (5% of final cost)
Staff
• Gundr Oblerthar (proprietor)
• Jemninda and Gallorn (assistants; Gundr's children)
Map

Goods

Armor

Item Type Cost Armor Class Strength Stealth Weight Days to Fit
Studded leather Light 45 gp 12 + Dex mod 13 lb
Chain shirt Medium 50 gp 13 + Dex mod (max +2) 20 lb 1 day
Scale mail Medium 50 gp 14 + Dex mod (max +2) Disadvantage 45 lb 1 day
Breastplate Medium 400 gp 14 + Dex mod (max +2) 20 lb 2 days
Half plate Medium 750 gp 15 + Dex mod (max +2) Disadvantage 40 lb 2 days
Ring mail Heavy 30 gp 14 Disadvantage 40 lb 3 days
Chain mail Heavy 75 gp 16 Str 13 Disadvantage 55 lb 3 days
Splint Heavy 200 gp 17 Str 15 Disadvantage 60 lb 4 days
Plate Heavy 1500 gp 18 Str 15 Disadvantage 65 lb 4 day
xxx xxx xxx gp xxx xxx lb
xxx xxx xxx gp xxx xxx lb

Services

Commission Representation: Gundr Oblerthar is in contact with a variety of fine dwarven mage- and priest-smiths who are willing to take commissions to create magic items of Uncommon, Rare, and Very Rare qualities. The items that can be commissioned are also noted below.

  • Gundar's Cut: Every final price must add an addition 5% for Gundar's cut.
Rarity Time Cost Items
Uncommon 1 month (1d4+3) x 100 gp Adamantine armor, boots of the winterlands, gauntlets of ogre power, javelin of lightning, mithral armor, sentinel shield, shield +1, weapon +1, weapon of warning
Rare 5 months (1d4+3) x 1000 gp Armor +1, armor of resistance, arrow-catching shield, belt of hill giant strength, bracers of defense, dragon slayer, flame tongue, giant slayer, iron bands of Bilarro, mace of disruption, mace of smiting, mace of terror, shield +2, sun blade, sword of life stealing, sword of wounding, vicious weapon, weapon +2
Very Rare 16 months (1d4+3) x 10,000 gp Animated shield, armor +2, belt of stone giant strength, dwarven plate, dwarven thrower, frost brand, helm of brilliance, rod of alertness, shield +3, spellguard shield, sword of sharpness, weapon +2