Difference between revisions of "Wardens Rituals"
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The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | ||
| − | == | + | ==Calculate Power Point Cost== |
| − | * | + | * Determine the Power Point cost of the formula you want to use in this casting. |
| − | * | + | * Generally, this means deciding what Rank you want the Effect(s) at, and figuring up that final Power Point Cost. |
| − | === | + | ==Perform Ritual== |
| − | + | <div style="float: right; border: 0px black solid; margin: 1px; padding: 1px;"> | |
| + | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
| + | ! Time || -5 to check || -10 to check || -15 to check || -20 to check | ||
| + | |- style="background:gainsboro;" | ||
| + | | 10 min || 8 min || 4 min || 2 min || 1 min | ||
| + | |- | ||
| + | | 20 - 30 min || 15 min || 8 min || 4 min || 2 min | ||
| + | |- style="background:gainsboro;" | ||
| + | | 40 - 60 min || 30 min || 15 min || 8 min || 4 min | ||
| + | |- | ||
| + | | 70 - 120 min || 60 min || 30 min || 15 min || 8 min | ||
| + | |- style="background:gainsboro;" | ||
| + | | 130 - 240 min || 120 min || 60 min || 30 min || 15 min | ||
| + | |- | ||
| + | | 250 - 480 min || 240 min || 120 min || 60 min || 30 min | ||
| + | |- style="background:gainsboro;" | ||
| + | | 490 - 960 min || 480 min || 240 min || 120 min || 60 min | ||
| + | |} | ||
| + | </div> | ||
| + | Performing the Ritual takes two things: ''Time'' and an ''Expertise: Magic'' check. | ||
| + | ===Time=== | ||
| + | A ritual takes ''10 minutes per Point Point'' of the Effect you want. | ||
| + | * You may reduce the Time Rank of the ritual by one Rank for every -5 penalty you take to the Check. | ||
| + | ===Check=== | ||
| + | This is an ''Expertise: Magic'' check, made at the end of the Time. | ||
| + | * If you reduced the Time to perform the ritual, take a -5 per Time Rank you reduced it by. | ||
| + | * '''Team Checks:''' Others with the ''Expertise: Magic'' skill can help you perform the ritual, as a Team Check. | ||
| + | ** Assistants make a DC 10 Expertise: Magic check. | ||
| + | ** Any degrees of success grant you a +2 to the check, or a +5 if three or more total degrees of success are accrued all together. | ||
| − | + | ===DC=== | |
| − | === | + | The DC for this ritual is ''10 + Power Point Cost'' of the ritual. |
| − | + | * This can be made as a Routine Check, if desired (instead of rolling, you may assume that you got a total check of ''10 + your Experise: Magic ranks''). | |
| − | + | * '''Success:''' If successful, you gain use of this magical Effect for a single scene, invoked during this Chapter. | |
| − | + | ** If you wish to use it again during the Chapter, you may do so by spending a Hero Point. | |
| − | * | + | * '''Failure:''' On a failure, the magic is not invoked properly, and it dissipates harmlessly. |
| − | + | ** If you gain ''3 or more degrees of failure'', a magical backlash occurs. | |
| − | + | ||
| − | * | + | ==Casting On The Fly (Fast Rituals)== |
| − | * | ||
| − | |||
Instead of a lengthy magic working, you can spend a '''Hero Point''' to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect. | Instead of a lengthy magic working, you can spend a '''Hero Point''' to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect. | ||
| − | * You do not need a formula. | + | * You do not need a formula. Figure out the Effect and its full Power Point Cost. |
| − | |||
* '''Time:''' This takes ''one round per Power Point'' of the effect you want. You may not reduce this time further. | * '''Time:''' This takes ''one round per Power Point'' of the effect you want. You may not reduce this time further. | ||
| − | * '''Check:''' This is an ''Expertise: Magic'' check, made at the end of the Time. Team Checks | + | * '''Check:''' This is an ''Expertise: Magic'' check, made at the end of the Time. Neither Routine nor Team Checks apply. |
| − | * '''DC:''' The DC for this is ''15 + Power Point Cost'' of the Effect | + | * '''DC:''' The DC for this is ''15 + Power Point Cost'' of the Effect. |
| + | ** Success grants you use of the ability immediately upon completing the casting. | ||
| + | ** Magical backlashes happen on two or more degrees of failure. | ||
Latest revision as of 18:32, 4 September 2020
The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the Ritualist Advantage.
Calculate Power Point Cost
- Determine the Power Point cost of the formula you want to use in this casting.
- Generally, this means deciding what Rank you want the Effect(s) at, and figuring up that final Power Point Cost.
Perform Ritual
| Time | -5 to check | -10 to check | -15 to check | -20 to check |
|---|---|---|---|---|
| 10 min | 8 min | 4 min | 2 min | 1 min |
| 20 - 30 min | 15 min | 8 min | 4 min | 2 min |
| 40 - 60 min | 30 min | 15 min | 8 min | 4 min |
| 70 - 120 min | 60 min | 30 min | 15 min | 8 min |
| 130 - 240 min | 120 min | 60 min | 30 min | 15 min |
| 250 - 480 min | 240 min | 120 min | 60 min | 30 min |
| 490 - 960 min | 480 min | 240 min | 120 min | 60 min |
Performing the Ritual takes two things: Time and an Expertise: Magic check.
Time
A ritual takes 10 minutes per Point Point of the Effect you want.
- You may reduce the Time Rank of the ritual by one Rank for every -5 penalty you take to the Check.
Check
This is an Expertise: Magic check, made at the end of the Time.
- If you reduced the Time to perform the ritual, take a -5 per Time Rank you reduced it by.
- Team Checks: Others with the Expertise: Magic skill can help you perform the ritual, as a Team Check.
- Assistants make a DC 10 Expertise: Magic check.
- Any degrees of success grant you a +2 to the check, or a +5 if three or more total degrees of success are accrued all together.
DC
The DC for this ritual is 10 + Power Point Cost of the ritual.
- This can be made as a Routine Check, if desired (instead of rolling, you may assume that you got a total check of 10 + your Experise: Magic ranks).
- Success: If successful, you gain use of this magical Effect for a single scene, invoked during this Chapter.
- If you wish to use it again during the Chapter, you may do so by spending a Hero Point.
- Failure: On a failure, the magic is not invoked properly, and it dissipates harmlessly.
- If you gain 3 or more degrees of failure, a magical backlash occurs.
Casting On The Fly (Fast Rituals)
Instead of a lengthy magic working, you can spend a Hero Point to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect.
- You do not need a formula. Figure out the Effect and its full Power Point Cost.
- Time: This takes one round per Power Point of the effect you want. You may not reduce this time further.
- Check: This is an Expertise: Magic check, made at the end of the Time. Neither Routine nor Team Checks apply.
- DC: The DC for this is 15 + Power Point Cost of the Effect.
- Success grants you use of the ability immediately upon completing the casting.
- Magical backlashes happen on two or more degrees of failure.