Difference between revisions of "SW Healing"
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| + | ==First Aid== | ||
| + | * Only one instance of First Aid can be administered to any given character during an encounter. | ||
{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
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| − | |style="background:blue; color:white;" colspan=2|<div style="text-align: center; font-size: 200%">'''FIRST AID'''</div> | + | |style="background:blue; color:white;" colspan=2|<div style="text-align: center; font-size: 200%">'''FIRST AID (Wounds)'''</div> |
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| + | |- | ||
| + | |style="background:lightblue" colspan=2|<div style="text-align: center; font-size: 125%">INTELLECT (MEDICINE)</div> | ||
| + | |- | ||
| + | |colspan=2|A check made during an encounter to heal injuries.<br>'''Requires:''' Medical kit or other tools for managing damage.<br>'''Difficulty:''' ''Healing Wounds:'' Current wounds equal half or less of wound threshold ([[Image:Difficulty-die.png|15px]]) • Current wounds equal more than half of wound threshold ([[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]) • Current wounds exceed wound threshold ([[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]) • ''Healing Critical Injuries:'' (Critical Injury Severity Rating)<br>'''Modifiers:''' ''Improper Tools:'' [[Image:Setback-die.png|15px]] to [[Image:Setback-die.png|15px]][[Image:Setback-die.png|15px]] • ''No Tools:'' [[Image:Setback-die.png|15px]][[Image:Setback-die.png|15px]][[Image:Setback-die.png|15px]] | ||
| + | |-style="background:blue; color:white;" | ||
| + | ! width="100" | Result || width="250" | Option | ||
| + | |- | ||
| + | |<div style="text-align: center">[[Image:Success-result.png|20px]]</div> | ||
| + | |'''Stitched Up.''' Each success heals one Wound. | ||
| + | |-style="background:lightblue" | ||
| + | |<div style="text-align: center">[[Image:Advantage-result.png|20px]]</div> | ||
| + | |'''Pain Relief.''' Each success heals one Strain. | ||
| + | |- | ||
| + | |<div style="text-align: center">[[Image:Triumph-result.png|20px]]</div> | ||
| + | |'''Spotted a Problem.''' Each Triumph heals one Critical Injury. | ||
| + | |-style="background:lightblue" | ||
| + | |<div style="text-align: center">[[Image:Threat-result.png|20px]]</div> | ||
| + | |'''Bite On This.''' Each threat inflicts one Strain.<br>'''Delicate Work.''' Each threat increases the amount of time treating the injury takes by one round. | ||
| + | |- | ||
| + | |<div style="text-align: center">[[Image:Despair-result.png|20px]]</div> | ||
| + | |'''Malpractice.''' The medical procedure inflicts an additional Critical Injury! | ||
| + | |} | ||
| + | |||
| + | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
| + | |- | ||
| + | |style="background:blue; color:white;" colspan=2|<div style="text-align: center; font-size: 200%">'''FIRST AID (Critical Hits)'''</div> | ||
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Revision as of 22:25, 19 January 2021
Contents
Wounds
Strain
Critical Hits
First Aid
- Only one instance of First Aid can be administered to any given character during an encounter.