Angelo Deltario

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Lord Angelo Deltario
Angelo.jpg

Lord Angelo Deltario of House Deltario

Rumors

Abilities

Values reflect another character as a template

Agility: 4
Animal Handling: 2
Athletics: 3 (Strength: 2B)
Awareness: 3 (Empathy:1B)
Cunning: 3 (Logic: 1B)
Deception: 3
Endurance: 3

  • +1B Healing in Deltario Holdings

Fighting: 4 (Spear: 1B)
Healing: 2
Languages

  • Common: 3

Knowledge: 2
Marksmanship: 4 (Bow: 2B)
Persuasion: 5 (Convince 1B)(Intimidate: 1B)(Charm: 1B)

  • May reroll up to three 1's in each Test.
  • Against Status 4+, gain +1B.

Status: 5 (Breeding: 1B)

  • Gain +2 to all rolls.
  • As a free action he may test Status(Breeding) against the targets Intrigue Defense. Success grants a free 1B die, and an additional die for every two degrees there after.

Stealth: 2
Survival: 2
Thievery: 2
Warfare: 2
Will: 3 (Courage: 1B)

Intrigue

Intrigue Defense: 12 {3(Awareness) +3(Cunning) +5(Status) +1(Lifestyle)}

  • 14 against Dornish Characters with a Status of 2-5.

Composure: 9

Combat

Lord Angelo Deltario's Spear
Angelos_spear.jpg
Lord Deltario's Bow
Angelos_double_curve_bow.jpg

Combat Defense: 9 {4(Agility) +3(Athletics) +3(Awareness)} In Armor: 9 {(9-2(Scale Armor) +2(Shield)}

Health: 9

Armor: Scale: AR: 6, AP: -2, Bulk: 2

Weapons:

  • Castle Forged Short Spear (reskined Frog Spear) -- Pool:4D+1, Damage:5(6 if two-handed) Adaptable
  • Thrown Castle Short Spear (reskined Frog Spear) -- Pool:4D+1, Damage: 5 Close Range
  • Exceptional Double Curved Bow -- Pool: 4D+1(1B), Damage: 7, Two-Handed, Long Range, Powerful)
  • Shield -- Pool: 4B, Damage: 1, Defensive +2

Destiny Benefits and Flaws

  • Destiny Points: 3

Benefits:

Head of House: As the Lord of House Deltario, Angelo gains a +2 on all Status Rolls.

Favored by Nobles: Lord Angelo is held in high esteem by his fellow Lords. He gains a +1B to all Persuasion Tests against Characters with a Status of 4 or greater.

Wealthy: Often called the Lannisters of Dorne, the Deltarios are immensly wealthy. Due to this Lord Angelo may refill his personal coinage once per month. He gains 10 Gold Dragons for each degree scored on a Status (3) Test.

Attractive: The young Lord almost as famous for his stunning good looks as he is for his wealth. He may reroll up to three 1's on any Persuasion Test.

Sponsored: House Martell has shown an intriguing interest in House Deltario. This favor is widely known throughout Dorne and gives Lord Angelo +2 Intrigue Defense against Dornish Characters whose status is between 2-5. (Smallfolk are simply unaware of the Politics of Sunspear, and the Major Houses are less impressed).

Drawbacks and Flaws:

Glamor Blind: (reskined Naive) While the young Lord is a skilled negotiator and shrewd businessman, his keen eyes are blind to the deceptions of women. Angelo loses his Cunning to his Intrigue Defense when a Woman uses Deception against him.

Fascination with Floozies: (reskined Fear) Oddly, Lord Angelo is quite taken with Whores. When in the presence of such women, he suffers a -1D to all tests. Each round on his turn he may roll a Die. On a roll of a 6, he can overcome this fixation and the penalty is removed.

Blackmailed (SECRET): (reskined Sickly) Someone has dirt on Lord Angelo and is using it against the young lord for their own profit. Angelo is at -1D to any Status test involving generating Wealth (Both House Actions or through the Wealthy Benefit).

Possessions

Lord Angelo Deltario's Armor and Steed
Angelos_armor.jpg
Sherman.jpg
Lord Deltario's Wordless Guard
Wordless_ceremonial_armor.jpg
  • Coin:

32 GD / 162 SS

  • Notable Items:

3 Large Chests with moderate locks

Pavilion Tent

Myrish Lens 5 Skins of Water

Lantern and 2 Pints of Oil

Flint and Steel

Quiver with 20 arrows

Sherman, the Sand Steed

  • Garb:

Noble Garb (rated at 500ss)

Advancement

Earned: 54xp
  • Session 1: Sailed toward Kings Landing, attacked by Pirates. Earned: 10xp + 1gl + 20GD.
  • Session 2: Attended the Funeral of King Aegon ... Made it with some whores! Earned: 8xp.
  • Session 3: Offended Vysaeria's family, and sent the Bull to the wall. Earned 6xp.
  • Session 4: Tourney. Mortimer win the grand melee. Earned 6xp + 3gl
  • Story One: Earned 5xp + 2gl + 1dp
  • Book 2 Chapter 1: 10xp + 5 gl
  • Book 2 Chapter 2: 7xp
  • Book 2 Chapter 3: 2xp

Spent: 30xp; Unspent: 24xp