Difference between revisions of "House Stout"

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|vassals=None
 
|vassals=None
 
|weapon=None
 
|weapon=None
|founder=???
+
|founder=Ser Rhygar Stout
|founded=???
+
|founded=Aegon's Conquest
|def=XXX
+
|def=9
|inf=XXX
+
|inf=34
|land=XXX
+
|land=36
|law=XXX
+
|law=11
|pop=XXX
+
|pop=13
|pow=XXX
+
|pow=18
|wlt=XXX
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|wlt=25
 
}}
 
}}
 
==Domains==
 
==Domains==
 
Though Stout is given mastery over the domain known as Goldengrass, they do not maintain a proper family seat, as it has no castle, keep or tower there. They maintain a small estate on Goldengrass proper, as well as an opulent house in Barrowton.
 
Though Stout is given mastery over the domain known as Goldengrass, they do not maintain a proper family seat, as it has no castle, keep or tower there. They maintain a small estate on Goldengrass proper, as well as an opulent house in Barrowton.
 +
* ''House Fortunes:'' -5 (Law),
 
===Goldengrass===
 
===Goldengrass===
X
+
Goldengrass is a large farming domain, so named for the virtual sea of golden grains in every field. Though it has no town associated with it, Goldengrass is close to Barrowton, which serves the needs of the smallfolk who work the land perfectly.
 +
* '''Goldengrass Manor:''' //Plains; Grassland, Hamlet.// (16 pts)
 +
** '''Knights of Goldengrass:''' ''Trained Cavalry (1 unit)'' The knights of House Stout spend half their time in Barrowton and the other half in Goldengrass, where the Stout home garrison is maintained. (8 pts)
 +
** '''Goldengrass Archers:''' ''Trained Archers (1 unit), Green Archers (1 unit)'' Goldengrass also maintains two units of archers. The Archers Gold are more a more experienced unit, while the Archers Russet still work to hone their skills. (6 pts)
 +
* The rest of Goldengrass is made up of 3 more //Plains; Grassland// domains, two of which have Streams flowing through them. (20 pts)
 
==Members of the House==
 
==Members of the House==
 
X
 
X
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==History==
 
==History==
 
X
 
X
 
+
* Villain: +6 Influence, -5 Law -2 Population +2 Power
 +
* Victory: +4 Defense, +4 Influence, +4 Power
 +
* Victory: +1 Defense, +4 Influence, +5 Power
 +
* Defeat: -6 Defense, -4 Influence, -2 Lands, -3 Population, -1 Power, -6 Wealth
 
{{SOIFDisclaimer}}
 
{{SOIFDisclaimer}}

Revision as of 12:18, 22 November 2011

House Stout
stout.png
{{{words}}}
Status: Minor
Seat: Greengrass
Current Lord: Harwood Stout
Current Lady: Daelle Woolfield
Realm: The North
Heir: Lothlyn Stout
Liege: Lady Barbery Stout, of Barrowton
Cadet Branch: None
Vassals: None
Founder: Ser Rhygar Stout
Founded: Aegon's Conquest
House Traits
Defense: 9
Influence: 34
Lands: 36
Law: 11
Population: 13
Power: 18
Wealth: 25

Domains

Though Stout is given mastery over the domain known as Goldengrass, they do not maintain a proper family seat, as it has no castle, keep or tower there. They maintain a small estate on Goldengrass proper, as well as an opulent house in Barrowton.

  • House Fortunes: -5 (Law),

Goldengrass

Goldengrass is a large farming domain, so named for the virtual sea of golden grains in every field. Though it has no town associated with it, Goldengrass is close to Barrowton, which serves the needs of the smallfolk who work the land perfectly.

  • Goldengrass Manor: //Plains; Grassland, Hamlet.// (16 pts)
    • Knights of Goldengrass: Trained Cavalry (1 unit) The knights of House Stout spend half their time in Barrowton and the other half in Goldengrass, where the Stout home garrison is maintained. (8 pts)
    • Goldengrass Archers: Trained Archers (1 unit), Green Archers (1 unit) Goldengrass also maintains two units of archers. The Archers Gold are more a more experienced unit, while the Archers Russet still work to hone their skills. (6 pts)
  • The rest of Goldengrass is made up of 3 more //Plains; Grassland// domains, two of which have Streams flowing through them. (20 pts)

Members of the House

X

Retainers of the House

X

History

X

  • Villain: +6 Influence, -5 Law -2 Population +2 Power
  • Victory: +4 Defense, +4 Influence, +4 Power
  • Victory: +1 Defense, +4 Influence, +5 Power
  • Defeat: -6 Defense, -4 Influence, -2 Lands, -3 Population, -1 Power, -6 Wealth

Note: Though this is for a canonical setting element in the Song of Ice and Fire, some of the information here is totally created for my game, and should not be taken as an authoritative commentary on that setting element.