Difference between revisions of "Lundigost"

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|Class=Occultist
 
|Class=Occultist
 
|Motivation=Academic (I am on the surface to teach, and to learn)
 
|Motivation=Academic (I am on the surface to teach, and to learn)
|Alignment=50
+
|Alignment=76 (Light-aligned)
|Conflict=0
+
|Conflict=4
 
|EmoStrength=Bravery
 
|EmoStrength=Bravery
 
|EmoWeakness=Greed
 
|EmoWeakness=Greed
|Renown=0
+
|Renown=1
|Crowns=1000cr
+
|Crowns=155cr
 
|Brawn=1
 
|Brawn=1
 
|Agility=2
 
|Agility=2
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|Kn-Warfare= -
 
|Kn-Warfare= -
 
|Leadership= -
 
|Leadership= -
|Medicine= -
+
|Medicine= 1
 
|Melee= -
 
|Melee= -
 
|Negotiation= -
 
|Negotiation= -
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|Survival= -
 
|Survival= -
 
|Vigilance= -
 
|Vigilance= -
|Talents=''Occultist:'' Familiar, Familiar (Improved), Grit
+
|Talents='''Occultist:''' Familiar, Familiar (Improved), Grit
 
|Spells=''Enchantment:'' Shape Earth • ''Evocation:'' Fire Lance
 
|Spells=''Enchantment:'' Shape Earth • ''Evocation:'' Fire Lance
 
|Soak=1 (3)
 
|Soak=1 (3)
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|RangedDefense=0
 
|RangedDefense=0
 
|MeleeDefense=0
 
|MeleeDefense=0
|WoundThreshold=11
+
|WoundThreshold=11 (12)
|StrainThreshold=14
+
|StrainThreshold=15
|Weapons=Hellwrought dagger: Dam 2, Crit 4, Accurate 1, Pierce 1, Vicious 1, Enc 1
+
|Weapons='''Hellwrought Dagger:''' Dam 2, Crit 4, Accurate 1, Pierce 1, Vicious 1, Enc 1
|EarnedXP=x (Racial 100 • Current Game x)
+
|EarnedXP=123 (Racial 100 • Current Game 23)
|SpentXP=x
+
|SpentXP=15
 
|}}
 
|}}
 
* [[Lundigost Traits]]
 
* [[Lundigost Traits]]
 
==Talents==
 
==Talents==
* '''Familiar:''' x
+
* '''Familiar:''' Gain Familiar creature. Increase Cunning, Intellect, Presence by Arcane Rating. May speak to and understand creature normally.
* '''Familiar (Improved):''' x
+
* '''Familiar (Improved):''' May use familiar's senses and speak telepathically at up to Medium Range. Familiar gains additional ranks in Skills equal to Knowledge (Lore).
* '''Grit:''' x
+
* '''Grit:''' ''Rank 1''. Increase Strain Threshold by 1 per Rank.
 
==Spells==
 
==Spells==
 
* '''Fire Lance''' (15xp) - you may make a Fire Lance Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to strike an Enemy within Short Range with a Bolt of Arcane Fire. This is resolved as an Ranged Attack using the Casters Perception, deals Damage equal to 3 plus the Casters Willpower, and has the Burn 2 Quality.
 
* '''Fire Lance''' (15xp) - you may make a Fire Lance Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to strike an Enemy within Short Range with a Bolt of Arcane Fire. This is resolved as an Ranged Attack using the Casters Perception, deals Damage equal to 3 plus the Casters Willpower, and has the Burn 2 Quality.
 
* '''Shape Earth''' (15xp) - you may make a Shape Earth Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to alter the shape of an area of earth (such as dirt, mud, and stone) up to Silhouette 1 until the end of your next action or 5 minutes. This can create or seal openings, thicken or thin small portions of wall, ect. In Game System terms, you may increase or decrease the Wound Threshold of such objects by 1 and this effect may be activated multiple times. Additionally this spell may be used to create Cover or block line of sight completely.
 
* '''Shape Earth''' (15xp) - you may make a Shape Earth Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to alter the shape of an area of earth (such as dirt, mud, and stone) up to Silhouette 1 until the end of your next action or 5 minutes. This can create or seal openings, thicken or thin small portions of wall, ect. In Game System terms, you may increase or decrease the Wound Threshold of such objects by 1 and this effect may be activated multiple times. Additionally this spell may be used to create Cover or block line of sight completely.
 
+
==Racial Abilities==
 +
* '''Special Abilities:''' Dorrin begins the game with one Rank in Knowledge (Education). They may not train Knowledge(Education) above Rank 2 during Character Creation.
 +
* '''Dark Vision:''' When making Skill Checks, Dorrin may remove up to two Setback Dice due to darkness.
 +
* '''Hell Breath:''' Dorrin must wear a specialized mask to breathe anything but Volcanic Gases.  Dorrin automatically gain this at no cost.  Without this, Dorrin begin to Suffocate.
 
==Equipment==
 
==Equipment==
'''Crowns:''' 475
+
* 3 potions of healing
* 3 potions of healing (300cr)
+
* Travelers pack
* Travelers pack (50cr)
 
* Superior light leather (100cr)
 
* Hellwrought dagger (75cr)
 
 
===Weapons===
 
===Weapons===
x
+
* Hellwrought dagger
 
===Armor===
 
===Armor===
x
+
* Superior light leather
 
===Gear===
 
===Gear===
* Monkey-lizard familiar
+
* Medical kit
** Brawn: 1, Agility: 4, Intellect: 2, Cunning: 4, Willpower: 2, Presence: 2
+
* Healing Herbs x2
** Skill Group: Brawl, Coordination, Stealth, Vigilance
+
* Poultice x2
** Soak 2, Wounds 3, Defense: 0/0, Silhouette: 0
+
===Thrigo (Familiar)===
** Special Abilities:
+
'''Monkey-lizard familiar'''
*** Ambush: Characters add [[image:Setback-die.png|14px]][[image:Setback-die.png|14px]] to any Check made to avoid surprise or notice traps when attacked by a Monkey-Lizard
+
* '''Brawn:''' 1, '''Agility:''' 4, '''Intellect:''' 3, '''Cunning:''' 5, '''Willpower:''' 2, '''Presence:''' 3
*** Blabber Mouth: Any Social Check made against the Monkey-Lizards owner gains [[image:Setback-die.png|14px]]
+
* '''Skill Group:''' Brawl 1, Coordination 1, Perception 1, Stealth 1, Vigilance 1
*** Master's Minion: When making a Check with any Skill from the Monkey-Lizard's Skill Group, the creatures master may spend a Maneuver to gain [[image:boost-die.png|14px]][[image:boost-die.png|14px]]
+
* Soak 2, Wounds 3, Defense: 0/0, Silhouette: 0
** Attacks:
+
* '''Special Abilities:'''
*** Ankle Bite: Damage 2, Crit -, Knockdown
+
** ''Ambush:'' Characters add [[image:Setback-die.png|14px]][[image:Setback-die.png|14px]] to any Check made to avoid surprise or notice traps when attacked by a Monkey-Lizard
*** Pile On:  Damage 1, Crit -, Ensnare 3
+
** ''Blabber Mouth:'' Any Social Check made against the Monkey-Lizards owner gains [[image:Setback-die.png|14px]]
 
+
** ''Master's Minion:'' When making a Check with any Skill from the Monkey-Lizard's Skill Group, the creatures master may spend a Maneuver to gain [[image:boost-die.png|14px]][[image:boost-die.png|14px]]
 +
* '''Attacks:'''
 +
** ''Ankle Bite:'' Damage 2, Crit -, Knockdown
 +
** ''Pile On:'' Damage 1, Crit -, Ensnare 3
 
==Background==
 
==Background==
 
==Experience Expenditures==
 
==Experience Expenditures==
 
===Character Creation===
 
===Character Creation===
* Species: Dorrin (100 xp)
+
* '''Species:''' Dorrin (100 xp)
 
** Knowledge (Education) 1
 
** Knowledge (Education) 1
 
** Darkvision
 
** Darkvision
 
** Hell Breath
 
** Hell Breath
* Class: Occultist
+
* '''Class:''' Occultist
** Skill Ranks: Cool, Discipline, Knowledge (Lore), Perception x2
+
** ''Skill Ranks:'' Cool, Discipline, Knowledge (Lore), Perception x2
 
===Racial Experience Spent===
 
===Racial Experience Spent===
'''Total:''' x XP
+
'''Total:''' 100 XP
* Shape Earth: 15xp
+
* ''Shape Earth:'' 15xp
* Willpower 4: 40xp
+
* ''Willpower 4:'' 40xp
* Fire Lance: 15xp
+
* ''Fire Lance:'' 15xp
* Familiar: 5xp
+
* ''Familiar:'' 5xp
* Grit: 5xp
+
* ''Grit:'' 5xp
* Familiar (Improved): 10xp
+
* ''Familiar (Improved):'' 10xp
 +
* ''Medicine 1:'' 10xp
 +
===Adventure Experience===
 +
* x
 
==Arc One==
 
==Arc One==
'''Experience Spent:''' x XP (Unspent: x xp)
+
'''Experience Spent:''' 23 XP (Unspent: 8 xp)
x
+
* ''Knowledge Specialization (Lore):'' 15xp

Latest revision as of 00:28, 31 January 2017


Lundigost
Lundigost.jpg
Species: Dorrin • Class: Occultist
Motivation: Academic (I am on the surface to teach, and to learn) • Alignment: 76 (Light-aligned) • Conflict: 4
Emotional Strength: Bravery • Emotional Weakness: Greed
Renown: 1 • Crowns: 155cr
Characteristics
Brawn 1 Agility 2 Intellect 2
Cunning 2 Willpower 4 Presence 2
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Athletics (Brn) - Spacer2.jpg Charm (Prs) -
Coercion (Will) - Spacer2.jpg Cool (Prs) 1*
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) 1* Spacer2.jpg Leadership (Prs) -
Medicine (Int) 1 Spacer2.jpg Negotiation (Prs) -
Perception (Cun) 2* Spacer2.jpg Resilience (Brn) -
Ride (Agl) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -
Survival (Cun) - Spacer2.jpg Vigilance (Will) -
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Archaic (Agl) - Spacer2.jpg
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Cultures (Int) -* Spacer2.jpg Education (Int) 1*
Lore (Int) 1* Spacer2.jpg Underworld (Int) -
Warfare (Int) - Spacer2.jpg
Talents
Occultist: Familiar, Familiar (Improved), Grit
Magic
Arcane Rating: 1
Spells: Enchantment: Shape Earth • Evocation: Fire Lance
Combat
Soak: 1 (3) • Armor: Superior light leather
Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 11 (12) • Strain Threshold: 15
Weapons
Hellwrought Dagger: Dam 2, Crit 4, Accurate 1, Pierce 1, Vicious 1, Enc 1
Experience Points
Earned: 123 (Racial 100 • Current Game 23)
Spent Experience
15

Talents

  • Familiar: Gain Familiar creature. Increase Cunning, Intellect, Presence by Arcane Rating. May speak to and understand creature normally.
  • Familiar (Improved): May use familiar's senses and speak telepathically at up to Medium Range. Familiar gains additional ranks in Skills equal to Knowledge (Lore).
  • Grit: Rank 1. Increase Strain Threshold by 1 per Rank.

Spells

  • Fire Lance (15xp) - you may make a Fire Lance Sorcery Check. Spend EitherForce-result.png to strike an Enemy within Short Range with a Bolt of Arcane Fire. This is resolved as an Ranged Attack using the Casters Perception, deals Damage equal to 3 plus the Casters Willpower, and has the Burn 2 Quality.
  • Shape Earth (15xp) - you may make a Shape Earth Sorcery Check. Spend EitherForce-result.png to alter the shape of an area of earth (such as dirt, mud, and stone) up to Silhouette 1 until the end of your next action or 5 minutes. This can create or seal openings, thicken or thin small portions of wall, ect. In Game System terms, you may increase or decrease the Wound Threshold of such objects by 1 and this effect may be activated multiple times. Additionally this spell may be used to create Cover or block line of sight completely.

Racial Abilities

  • Special Abilities: Dorrin begins the game with one Rank in Knowledge (Education). They may not train Knowledge(Education) above Rank 2 during Character Creation.
  • Dark Vision: When making Skill Checks, Dorrin may remove up to two Setback Dice due to darkness.
  • Hell Breath: Dorrin must wear a specialized mask to breathe anything but Volcanic Gases. Dorrin automatically gain this at no cost. Without this, Dorrin begin to Suffocate.

Equipment

  • 3 potions of healing
  • Travelers pack

Weapons

  • Hellwrought dagger

Armor

  • Superior light leather

Gear

  • Medical kit
  • Healing Herbs x2
  • Poultice x2

Thrigo (Familiar)

Monkey-lizard familiar

  • Brawn: 1, Agility: 4, Intellect: 3, Cunning: 5, Willpower: 2, Presence: 3
  • Skill Group: Brawl 1, Coordination 1, Perception 1, Stealth 1, Vigilance 1
  • Soak 2, Wounds 3, Defense: 0/0, Silhouette: 0
  • Special Abilities:
    • Ambush: Characters add Setback-die.pngSetback-die.png to any Check made to avoid surprise or notice traps when attacked by a Monkey-Lizard
    • Blabber Mouth: Any Social Check made against the Monkey-Lizards owner gains Setback-die.png
    • Master's Minion: When making a Check with any Skill from the Monkey-Lizard's Skill Group, the creatures master may spend a Maneuver to gain Boost-die.pngBoost-die.png
  • Attacks:
    • Ankle Bite: Damage 2, Crit -, Knockdown
    • Pile On: Damage 1, Crit -, Ensnare 3

Background

Experience Expenditures

Character Creation

  • Species: Dorrin (100 xp)
    • Knowledge (Education) 1
    • Darkvision
    • Hell Breath
  • Class: Occultist
    • Skill Ranks: Cool, Discipline, Knowledge (Lore), Perception x2

Racial Experience Spent

Total: 100 XP

  • Shape Earth: 15xp
  • Willpower 4: 40xp
  • Fire Lance: 15xp
  • Familiar: 5xp
  • Grit: 5xp
  • Familiar (Improved): 10xp
  • Medicine 1: 10xp

Adventure Experience

  • x

Arc One

Experience Spent: 23 XP (Unspent: 8 xp)

  • Knowledge Specialization (Lore): 15xp