Wasteling

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Disease Choir, Descant varies
Rank 3 Natural Spirit
Background: The wasteling is representative of the less powerful Jagglings of the various descants of illness and disease. By its very nature, a wasteling is a dangerous spirit to escape into the physical world. The more time it has to gather Essence and further its agenda, the worse conditions become for the animals and people in the area. A crowded hospital is a favorite haunt of a wasteling, where illness abounds and modern medicine is all too frequently insufficient to drive it away.

Description: A wasteling appears as a handful of spongy and diseased shards of bone rotating within a buzzing cloud of flies. Filthy bandages dangle from within the spirit, dragging on the floor where it passes. Wastelings always choose ailing individuals to spread their influence.

  • Attributes: Power 5, Finesse 5, Resistance 6; Willpower: 11; Essence: 20; Initiative: 11; Defense: 5; Speed: 5; Size: 2; Corpus: 8
  • Influences: Sickness 3
  • Numina
    • Blast (bone shards and blowflies), Fetter, Harrow, Living Fetter, Materialize, Possession, Reaching
  • Bans: A wasteling is repelled by rue and cannot remain in a room where rue is burned or cross a line drawn with paste made from the herb.