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  • ...[[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]<br>'''Modifiers:''' ''Improper Tools:'' [[Image:Setback-die.png|15px
    6 KB (835 words) - 17:45, 19 January 2021
  • ...ge-die.png|12px]], and three it is [[Image:Challenge-die.png|12px]][[Image:Difficulty-die.png|12px]]).
    2 KB (358 words) - 14:19, 4 December 2020
  • 956 bytes (151 words) - 16:59, 30 September 2015
  • ...but must succeed at an Athletics ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) test to avoid losing grip on character or gun.
    3 KB (425 words) - 12:15, 1 December 2020
  • *Explosive compounds require a Mechanics '''Easy ([[Image:Difficulty-die.png|12px]])''' to set, with the difficulty increasing by one per addition charg
    2 KB (260 words) - 17:57, 30 November 2020
  • ...|| 100 credits/4 || Mechanics || [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] || 6 hours || Lightsaber • Dam by crystal • Crit by crystal • ...|| 150 credits/5 || Mechanics || [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] || 12 hours || Lightsaber • Dam by crystal -1 • Crit by crystal
    9 KB (1,270 words) - 16:20, 20 January 2021
  • 7 KB (1,244 words) - 10:11, 25 August 2015
  • ...its/0 || Mechanics or Survival || [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] || 4 hours || Brawl • Dam +1 • Crit 4 • Engaged • Enc 1 • |Blunt Weapon || 5 credits/0 || Mechanics or Survival || [[Image:Difficulty-die.png|12px]] || 6 hours || Melee • Dam +2 • Crit 5 • Engaged • Enc 3 •
    14 KB (1,939 words) - 18:37, 18 January 2021
  • 407 bytes (54 words) - 19:24, 31 January 2017
  • ...([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to sync, -1 Difficulty if weapon is an Atgar model weapon. Synced w ...][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]), via the remote itself.
    6 KB (924 words) - 12:13, 1 December 2020
  • 9 KB (1,453 words) - 16:51, 29 December 2011
  • * '''Escape Circuit:''' Discipline [[Image:Difficulty-die.png|15px]] to escape a restraining bolt; may spend [[Image:Advantage-result.png ...][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]
    8 KB (1,075 words) - 00:03, 22 February 2018
  • ...heck. Spend [[image:EitherForce-result.png|14px]] add an automatic [[image:Difficulty-die.png|12px]] per [[image:EitherForce-result.png|14px]] spent, to any Sorcery Chec ...([[image:Difficulty-die.png|12px]][[image:Difficulty-die.png|12px]][[image:Difficulty-die.png|12px]]) Check. If successful, your target may also instantly heal one Criti
    10 KB (1,555 words) - 20:32, 19 December 2016
  • ...[[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] to identify poisons) ...rkers, chemicals, poisons, diseases, and similar states. Medicine ([[Image:Difficulty-die.png|12px]]) to identify elements. Successful scan adds [[Image:Advantage-result
    6 KB (885 words) - 23:19, 14 December 2020
  • 11 KB (1,810 words) - 12:35, 23 April 2013
  • 3 KB (475 words) - 16:21, 9 April 2016
  • ...([[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]) check to cause one targeted device to spontaneously fail. ...][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]) and spend 2 Destiny. If successful, may use available parts to buil
    8 KB (1,083 words) - 20:38, 13 June 2018
  • 552 bytes (72 words) - 19:17, 31 January 2017
  • '''Difficulty:''' [[Image:Difficulty-die.png|18px]]
    5 KB (736 words) - 21:35, 16 May 2018
  • 573 bytes (66 words) - 18:30, 8 March 2014

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