Liminal State

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A Dungeons & Dragons, Fourth Edition Campaign
Welcome to the Great City of Liminal.
Forgive me for speaking out of turn, but you're clearly new to our fair city. At the risk of offending, it was obvious - only outsiders stare the way you were. No, no, it's no shame. Liminal is wondrous to behold, after all!

You obviously come from the Countryside around Liminal. From the foothills of the Savyrn Ranges, perhaps, or the hamlets in the shadows of the Delannwood? No matter - the Countryside is the Countryside, and you have never seen the things that Liminal has to offer you. We call her "the City Between," for reasons that will become apparent. Where else, after all, can you find the paths to walk that you can here?

Oh, certainly, a great many of the avenues and districts here are found in the world you know, the world that is the home to the Countryside, and all the nations beyond it. But look there. Do you see the dim red glow of the Coalman's District there at the far end of the wall, there? That is where this world touches the world of flame and fire. Beyond the Brass Gate in the Coalman's District is the terrible burning world, home to the ifrits and the red dragons, salamanders and fire elementals.

Likewise, do you see the rich green park-plaza there, the Greensward? Just beyond it is the Feywild, and the Greensward is the place where the Feywild and this world meet, like fingers touching in forbidden dalliance. Beyond the Gate of Thorns awaits the rest of the Feywild, and the fey lords of that world.

Will you find the Blackstreets, which touch the Shadowfell, or perhaps the temple district of Empyros, where the Great Heavens await on the other side of the Adamant Gate? Liminal is the great between-place, where the myriad worlds overlap like the petals of a rose, each distinct, but folding in on one another, to create the beauteous blossom that is the Great City.

If you would remain here, watch your step. The power of the City of Brass, the Feywild, even the Eternal Hells themselves meet and mingle here. The politics our nobles play are not for mere power or wealth: they are for the existence of Liminal itself.

But such concerns are above people like you and I. Come! I know of a wonderful bar where romantic devils and scandalous angels like gather to watch the most sinuous, barely-clothed fae dancers in all the worlds. They also serve the finest drinks mortal money can buy.

Company of the Rose & Thorn

The Rose & Thorn, Traveler's Quintan

  • Sherman, Kobold Artificer (Alchemist); played by Chillos.
  • Lirrus Grimsmiter, Dwarf Battlemind (Hospitaler); played by A.J.
  • Grok, Half-Orc Monk (Elemental Initiate); played by Kurt.
  • Lloyrian, Elf Druid (Guttersnipe); played by Dan.
  • Silvestre, Shifter Barbarian (Moon-Bitten); played by Josh.
  • Zethas, Deva Avenger of Makoryn (Demon Spawn); played by Shawn.
  • Ruhe Bellofaust, Tiefling Swordmage (Vile Scholar); played by Ryan.

Campaign Rules

The Great City of Liminal

The Eight Imbricate Cities

There are eight cities imbricate to Liminal itself. Indeed, both Liminal and each of these cities share a single district in common that acts as the "crossing point" between Liminal and that city.

  • Arilan Atrin: Eladrin City of the Feywild. The Greensward acts as the crossing point between Liminal and Arilan Atrin, the eladrin City of Silver Spires.
  • Gauntpeak: Shadar-Kai City of the Shadowfell. The Blackstreets act as the crossing point between Liminal and Gauntpeak, a city populated by shadar-kai within the darkness of the Shadowfell.
  • Xanastyr: Githyanki City of the Astral Sea. Greytown acts as the crossing point between Liminal and Xanastyr, the githyanki city ruled by the lich-queen Eternal Xana.
  • Brazenvale: Efreet City of the Elemental Chaos. The Coalman's District acts as the crossing point between Liminal and Brazenvale, a colony of the City of Brass ruled by a small council of efreet who have taken on ambassadorial roles on behalf of the City of Brass.
  • The Ruins of Gruenmar: Demon-Ruined City of the Abyss. The Warrens act as the crossing point between Liminal and the ruins of Gruenmar in the Abyss. An ancient city once settled by scholars of the Abyss, orders of demon-hunters and myriad interpid mortals there to support them, nothing but ruins remain on the surface. Only the Warrens connection to Liminal allows those who still dwell there to do so.
  • The Empyrean Court: Angelic City of the Empyrean Gods. Doorstep to the Great Heavens themselves, the Empyrean Court is a realm the serves the myriad needs of the gods and those who worship them. It skies are crossed by angels constantly, and its streets filled with the many peoples of the planes who revere the gods. It is a place sacred to priests, pilgrims and the faithful.
  • The Talion Court: Devil City of the Talion Gods. The battlefield on which the final battle of the Dawn War was waged, and the primordials defeated, the Talion Court acts as the threshold to the realms of the Talion gods. Devils in plenty are found here, as well as dynasties of tieflings, those who worship the Talion gods and all the other sorts of folk who might find benefit here - or who simply have nowhere else to go.
  • Basinadath: River-Trading City of the Elemental Chaos. The interweaving of Elemental Chaos rivers, called the Riverweb or Great Confluence, is a nature place for those who engage in planar trading. One of the largest cities there is Basinadath, a city of traders built around a handful of githzerai monasteries.


The Crossroads City
Quintains
Districts
Imbricate Cities