Difference between revisions of "Light in the Void"

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TO FINISH: Desperate Allies, Lead by Example, Knights of Fate, Unlimited Power; Collapse of the Republic, Dawn of Rebellion, Gadgets and Gear, Rise of the Separatists, Starships and Speeders,
 
TO FINISH: Desperate Allies, Lead by Example, Knights of Fate, Unlimited Power; Collapse of the Republic, Dawn of Rebellion, Gadgets and Gear, Rise of the Separatists, Starships and Speeders,
  
SHIPS DONE: AoRCore, CaM, CotR, DC, EoECore, EtU, FaDCore, FC, LoNH, SaS
+
SHIPS DONE: AoRCore, CaM, CotR, DC, DoR, EoECore, EtU, FaDCore, FC, LoNH, SaS

Revision as of 11:45, 28 December 2020

Light-in-the-Void-header.jpg

More than twenty years ago, the clone troopers aboard the Eruditius on routine assignment in the Outer Rim, received the command sequence for what has since come to be called Order 66: the execution of the Jedi Order. They watched in horror as the lightsaber-wielding peacekeepers in command of the vessel were the first to be cut down, followed quickly by the other Force-sensitives aboard the mighty war vessel.

Through some combination of providence, subterfuge, double-dealings, and outright treachery, though, this small band survived. They arrived hidden away in various places of the corporate-owned freighter permitted to depart the chaos aboard the Eruditius, a freight-ship abound for the entirely obscure Halo Frontier in the Kanz Sector. Once there, they went their separate ways, slipping into lives of obscurity and desperation with only one thing in common: these were not the lives any of them imagined for themselves.

Now, it is twenty-two years later, and the ripples of that massacre reach out to them. Though they have seen one another here and there over the intervening years, it has only been in the past year or so that they've found one another again, in desperate times. And as they get to know one another once again, can it be a coincidence that a familiar face from that fateful night has been seen once again, this time aboard the Halo Station?

Player Characters

Campaign Experience: 180

Morality

Character Value Emotional Strengths & Weaknesses
Tr'll 50 Curiosity • Indecision
Hastara 50 Bravery • Recklessness
Bas Yagg 50 Compassion • Weakness
Zosa Vuren 50 Discipline • Intolerance

Obligation

d100 Roll Character Value Obligation
01-10 Tr'll 10 Contract (Slayn & Korpil)
11-15 5 Revenge (Worldseeker Corporation)
16-25 Hastara 10 Obsession (Nightsister Artifacts)
26-30 5 Project (Upgrade the Okugoba)
31-35 Bas Yagg 5 Blackmail (Vinon Pellaeon)
36-40 5 Favor (Slayn & Kopril)
41-45 5 Oath (Do No Harm)
46-50 Zosa Vuren 5 Service (Cham'eha Krin)
51-55 5 Family (Sick Mother)
56-65 DZ-LL 10 Bounty (Sought by Vinon Pellaeon)
66-75 10 Memory Lock
76-80 5 Revenge (Vinon Pellaeon)
81-00 NONE
Total 80

Kanz-sector-1.jpg
Halo-frontier.jpg
Halo Station
Gandria Nebula: GandriaArvoth
DoniaHarea IIKobagariKruzimLekanton • Lyn'KatiRedaSacayaTzotha
Sokrinti-hegemony.jpg
Sokrin
AmondisFaradisZeyol
Veragi-worlds.jpg
ArgazdaLorrd
AmaltannaAyceezeeBimmielEreesusJerneKol AtornKol HuroNordNoremacThovinack
Outside the Sector
Void of Chopani: Parvassis
  • Tr'll, a Verpine Technician Mechanic/Warleader; played by Kurt
  • Hastara Xeqedi, Dathomiri Warrior Aggressor/Racer; played by A.J.
  • Bas Yagg, a Besalisk Medic; played by Chillos
  • Zosa Vuren, a Lasat bounty hunter; played by Dan
  • DZ-LL, or "Diesel", a Lothal-series astromech; played by Charley

Property & Resources

Non-Player Characters

Corporations

  • NeuValis BioTech: A Thovinack-based (one of the Veragi Worlds) biotech corporation that does heavy research, the results of which they often license or sell to other corporations for a great deal of money. They have several research facilities in the Halo Frontier, notably in the rich biomes of Lyn'Kati, Kruzim, and Tzotha, as well as higher-brow research firms on Kobagari.
  • Slayn & Kopril: Halo Frontier Operations: The local branch of the galactic verpine corporation, Slayn & Kopril.
  • Tiliq Mining Consortium: A local corporation that specializes in the building of mining and refinery operations.

Underworld Groups

Chronicle References

Star Wars Mechanics
Character Creation: CareersSpeciesMotivations
Genre Traits: Duty & ContributionMoralityObligationContact Networks
Contribution Traits: Rebel Alliance Contributions
Tasks
Combat • HealingImpressionsJobsNegotiationRapport
Flight: Hyperspace Travel • Micro-Jumps
Gear: Finding Gear (Legal) • Finding Gear (Restricted)Repairing Gear
Crafting: Armor CraftingCybernetics CraftingDroid CraftingGadget CraftingLightsaber CraftingStarship CraftingVehicle Crafting • Weapons CraftingSelling Crafted GoodsWorkshops
Gear
Armor: Armors • Attachments
Weapons: Melee • RangedAttachmentsExplosive Compounds
Lightsabers: Hilts • Crystals • Attachments
Electronics: Communications • CyberneticsDatapads & DatabasesDetectionTools
Other Gear: Carrying & Storage • Drugs & Poisons • Medical • Movement EnablersSecurity • Social GearStructural • SurvivalGear Attachments
Droids: Knowledge Class ITechnical Class IIService Class IIISecurity Class IVMenial Class VRemotes
Vehicles: Planetary Vehicles • StarfightersLight Starships (Sil 3-4) • Medium Starships (Sil 5) • Heavy Starships (Sil 6 - 7) • AttachmentsWeapons
References: Equipment Rarity

Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png

Light Side Point: LightForce-result.png Dark Side Point: DarkForce-result.png Either Side Point: EitherForce-result.png

TO FINISH: Desperate Allies, Lead by Example, Knights of Fate, Unlimited Power; Collapse of the Republic, Dawn of Rebellion, Gadgets and Gear, Rise of the Separatists, Starships and Speeders,

SHIPS DONE: AoRCore, CaM, CotR, DC, DoR, EoECore, EtU, FaDCore, FC, LoNH, SaS